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Growing Season's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Polish | #15 | 2.837 | 4.333 |
| Theme Implementation | #23 | 2.182 | 3.333 |
| Gameplay | #27 | 2.400 | 3.667 |
| Audio | #29 | 1.964 | 3.000 |
| Overall | #29 | 2.291 | 3.500 |
| Visuals | #31 | 2.400 | 3.667 |
| Special Object Implementation | #33 | 1.964 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
By creating a relationship between crops and animals, where players must balance resource management, time, and animal care to keep up with higher and higher demands of a fearful printer
How did you add the special object?
Printer: Your employer, sends you orders to fulfill with items you produce
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Comments
This is a very interesting game. I don't understand why it has so few ratings.
My virus protection flagged it maybe that's why but I am not saying its a virus
Ofc I understand your concerns, but I can assure that I have neither the skills nor the need to make a virus : D It's just from an unknown source, that's why it was flagged.
I'm certain you're not a malware engineer! I just thought more people would be willing to try a browser enabled game just in case.
I explained why my game is not available in browser play in Discord, but to summarize it's because WebGL doesn't support async workflow which my games run on. If not I would 100% make it playable in the browser!