I think I broke the game by placing tornado and spring near enemy on level 2 lol
The graphics are really cute and I really like the story XD
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #15 | 3.714 | 3.714 |
| Graphics | #22 | 3.786 | 3.786 |
| Mood | #30 | 3.500 | 3.500 |
| Overall | #32 | 3.357 | 3.357 |
| Audio | #65 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
I think I broke the game by placing tornado and spring near enemy on level 2 lol
The graphics are really cute and I really like the story XD
Wow, very interesting mechanic on toggling between blueprint and execution. Took me a while just to get comfortable with placing ramps. The whirlwinds are tricky indeed!
Nice touch with the sfx and bgm. Congrats on your game's release!
edit: oh just read your reply on a comment about opting out of the music rating... still, kudos for tasteful use of it.
This one is interesting, but i felt that controls could a bit better (e.g. not need to select the same piece again if i want to place more of the same). I didn't got too far either since an enemy placement got me kind of stuck trying to figure out how to pass it but having to wait every time to get there and dying right away.
Oh wow what a fun concept! Nice graphics and music, and writing in the intro phase when I was trying to figure out how the game worked was funny, hah! The controls are a bit janky and I got it stuck (maybe entered the editing mode while the architect was dying?) but got to the next area! The death sound made me laugh after hearing it so many times, hahah! Amazing job finishing the jam!!
Leave a comment
Log in with itch.io to leave a comment.