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Opinions Needed

A topic by Hitstreak Games created Mar 26, 2025 Views: 199 Replies: 3
Viewing posts 1 to 4

I'm making a short little PvP game inspired by Fight! 2E and Your Only Move is Hustle (YOMI Hustle), and have a mechanic centered around the different weapon choices that a player can choose from. So far I have: Swords, Guns, Fisticuffs, Staff, & Shield. Ideally looking to have 8 choices, so if anyone has any ideas for the 3 other weapon types that would be very much appreciated! Thank you!

Submitted

Maybe slower projectile weapons like bow and arrow? I feel like everything is so thoroughly covered, you're gonna have to get into some weird ones like...body slam. Poisons/alchemical or such...

Submitted

wow, i'd never seen YOMI Hustle but that game looks sick. depending on what you're going for, you might try to vary weapons up by range/speed/hitbox/damage type. so you might have like fists/daggers be fast but short, but they would differ in terms of like, what their hitbox looks like or what effect they cause.

so in that way, you could maybe split swords into short/long/massive, or include clubs/axes and make them feel a little different from a sword?

Submitted

I like the idea of dividing them in sizes. Maybe large could swords can be a greatsword and small can be dual-wielding.

If it doesn't count as a type of sword, i nominate knives as another type of weapon.