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A jam submission

ConglomerationView game page

Scavenge for spaceship parts and survive
Submitted by dpolk, jayv0 — 22 minutes, 1 second before the deadline
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Conglomeration's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#84.0834.083
Theme#94.4174.417
Overall#243.5603.560
Fun#273.5003.500
Accessibility#443.1673.167
Audio#483.2503.250
Graphics#633.3333.333
Controls#643.1673.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4

Wildcards Used
N/A

Game Description
Scavenge weapons and scrap to grow your conglomeration and survive the onslaught!

How does your game tie into the theme?
Your ship grows as it absorbs more parts

Source(s)
N/A

Discord Username(s)
Claus2048, jayv0

Participation Level (GWJ Only)
1

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Comments

Submitted(+1)

Cool and original idea, it was fun! Bouncing from level borders and deflecting lasers is a nice touch.

Submitted(+1)

Destroying ships to use their parts was a really nice mechanic!

Submitted(+1)

What a unique take on an almost ancient video game concept. Genuinely had fun! And I loved that it's not a "plant" or "bio" game.

Once I learned that you could deflect lasers with your swords I was like "omg this is awesome".

My only critique would be that I went melee with the swords several times and sometimes the enemies were destroyed, sometimes I would be disassembled. Couldn't figure out when happens what.

Submitted(+1)

Classic arcade action with a twist! I love it. Fun collecting my fallen enemies weapons and using them against them.

Just for laughs, I tried to run through the arena barrier, and to my delight, instead of blowing up, I was just gently nudged back in bounds. Nice :)

Submitted(+2)

Same here, the bounceback is sooo much more fun and punishing than death. "I want that weapon, I want that weapon, ..." *bounce* - no you don't

Submitted(+1)

I liked the main idea of joining all things we meet to our body and control this space monster we're making through the game. 

My first try was finished at 3 minute when other big guys jumped suddenly at me. On the second try I learned that we can use ligfht sabers as shields and survived 12 minutes til game sound just died by my extremal growth XD

Btw at my second try I didn't meet any big guy again for entire play and maybe it shouldn't have been like this.

Submitted(+1)

Super fun game. It's so fun to build an incredibly janky ship with lightsabers all over it. I was thinking the game was too easy until the big ships started showing up lol. The performance kinda tanked for me when I fought with the big ships so it made it kinda hard to control what was happening with those fights. Great work on this, it's a really cool idea and a nice take on the growing theme!

Submitted(+1)

Good take on the theme.  It was fun amassing a big janky ship made from all the spare parts.  Nice work!

Submitted (1 edit) (+2)

The idea is very original! There could be more strategy involved. I got wiped out by the big lightsaber ball and couldn't come back from that. The audio is very crackly for me. Could possibly be fixed by enabling threading and sharedarraybuffer. Good job!

Submitted(+2)

Oh man, really dig the concept! Really scratches that Number Go Up itch in an interesting way. Song is a vibe. Definitely didn't freak out when the bigger ships showed up. Would love to see more!