Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Abyssma's Monster Cleaning-Spree! (Prototype)View game page

Use your magic to guide monsters to the right spot!
Submitted by YYNeko (@YamiYameNeko) — 9 hours, 29 minutes before the deadline
Add to collection

Play YYNeko's Game

Abyssma's Monster Cleaning-Spree! (Prototype)'s itch.io page

Results

CriteriaRankScore*Raw Score
Interpretation of the Theme#193.5023.613
Gameplay#222.9703.065
Narrative#272.3452.419
Art Direction#283.0013.097
Overall#312.5892.671
Audio (Music and Sound)#401.1261.161

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
YYNeko

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Cool puzzle game concept! I think this could be really fun if expanded upon. The levels you made already show that there can be a variety of difficulties made with this, yet it being a really simple concept. Nice! An indicator that shows where the next block will be played could be helpful though. :>

Submitted(+1)

fun and intuitive little puzzle game :)

i like the bit of lore in the intro; giving an in-universe reason to solve the puzzles.

i didn't realize that moons appear over the doors after you beat the puzzles -- until i watched my recording back. feels too subtle, maybe?

also cute character design!

---

here's a recording of my playthrough:

(+1)

Cool idea and cute charatcter / art! I agree with the comments, more feedbacks for ending levels, ending game ect, and even some sound effect, or a highlight for the block placement. It can get a bit frustrating but the idea is pretty fun to try!

Submitted(+1)

Great work! It's a super cute character, and a good theme. It took me a long time to realise that you could go through the doors. I just ended up finding that out by accident in the end.  Also some more feedback to say you've completed the level or such.

Lovely work though!

Developer

Yeah I've seen several peeps struggle with the doors because I didn't setup the colliders correctly. That's high up on the list for necessary changes, and its an easy fix too.

And yes I absolutely agree that there needs to be feedback for when the Player wins (an audio cue, and the Player leaving the room, etc)

There's other QoL things I plan to implement including a Menu so the Player can reset the room or just leave the room back to the hub-area.

Thank you for your feedback! :3

Submitted(+1)

Fun little puzzle game! I would like to have a highlight or something for where I will place a cube when I press the button, as I kept putting it on the wrong tile, heh.

Developer

Yeah a friend made the same recommendation for me, so I will definitely implement that! :3

Thank you for the feedback! :3

(+1)

This game needs audio queues or music. Idk if this is a bug or not but the game is completely silent on my end. The levels don't start or end like they should. After guiding a slime to the goal, nothing happened.

Developer (1 edit) (+1)

I didn't have time to implement audio.

And you are right, there needs to be proper ending and feedback to the Player.

When I get around to updating this game, I'll do those things :3

Thank you for the feedback :3

Submitted(+1)

A cute take on the theme with cute visuals to boot! Simple puzzle experience that could really be enhanced by some sound and clearer mechanics. Still, a nice job and a good fit to the theme!

Developer

Yes I agree audio cues and other forms of feedback would be ideal! :3

Thank you for your feedback :3

(+1)

Pretty good classic puzzle idea for the theme. Kinda reminds me of that weapon in Legend of Zelda that created cubes too. 

Submitted(+1)

A fun take on a kind of Lemmings in 3D - well done! :D