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Magical Oblivion 3's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Engagement/Fun | #10 | 3.250 | 3.250 |
| Theme Interpretation | #13 | 3.250 | 3.250 |
| Overall | #16 | 2.905 | 2.905 |
| Originality/Creativity | #17 | 3.083 | 3.083 |
| Audio | #17 | 2.750 | 2.750 |
| Gameplay Polish | #17 | 2.667 | 2.667 |
| Magical Girl Concept | #24 | 2.583 | 2.583 |
| Aesthetics | #25 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
A oni girl that can make physical slashes and a healing princess
Which theme(s) do you pick?
Beloved Princess
How does your game fit those theme(s)?
A kind healing princess that you protect
If you follow any of the optional challenges, elaborate as you like.
None
Were the assets for your game made during the jam? Elaborate as you see fit.
Yes most of them except for a few from my previous games
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Comments
I really like the concept and the game! The last assassin was a little difficult for me, and I couldn't get past that part after quite a few rounds. The sound effects and music were nice!
I also fell to Umi without standing a chance.
The small resolution on the itch page mixed with the fact that aiming stops working once the mouse leaves that area made it difficult to fight the bosses, since I was concentrating more on not getting hit than attacking.
Sorry about that you can go fullscreen
Love the healing mechanic, too bad it is kinda hidden since the only place that told me the princess heals is in jam submission. Took me a good while before realizing it.
Anyway, this is a nice little game, good job!
I like the tower defense gameplay. The controls were easy to understand. The enemies were varied and the boss battles were challenging. If a hit enemy made a sound, the hit feedback would be better.
I got as far as Umi then got brutally killed haha! Had fun while playing though! Cute little game thank you :)