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A jam submission

Enforce The MatrixView game page

Escape The Matrix โŒ Enforce The Matrix โœ…
Submitted by Gameloper (@gameloperr) โ€” 4 hours, 2 minutes before the deadline
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Enforce The Matrix's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#23.4293.429
Polish#53.3333.333
Theme#63.2383.238
Visuals & Audio#73.3813.381

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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email: gameloperr@gmail.com discord: gameloper

Feel free to show your other games!
https://gameloperr.itch.io/ <- all my other game jam games

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Comments

Submitted(+1)

awesome dude, i almost turned of before getting to first upgrade :D

cool idea and execution. really had fun, struggled with getting to leaderboard

crave for more upgrades

Developer

tysm man! ahh that is something that i need to make players aware of ๐Ÿค”

yeah the game balance is heavy on the easier side so scores are much higher than i expected them to be haha

yep definitely room for upgrades & more progression!

Submitted(+1)

Great idea and execution. My finger hasn't had such a workout in a long time!:D

Developer

Haha Thank you so much! I guess this does fall under 'Finger Exercise Simulator' ๐Ÿ˜‚

(+1)

The idea behind the game is really cool! I really enjoy these kinds of jam games that combine simple mechanics, controls, and graphics. However, I feel like the game could benefit from some form of progression or levels to keep players engaged. It might also help to gradually increase the difficulty by introducing new mechanics over time. The gameplay reminded me of Wild Growth - they still have a demo on Steam, and Iโ€™d recommend checking it out for inspiration. Like mechanic to move towers can drastically increase gameplay.

One thing that felt a bit frustrating was the long block of text at the beginning of the game, especially since thereโ€™s no way to skip or speed it up by clicking. It would be great to have an option to fast-forward or skip the intro and ending text.

Overall, the game has a lot of potential, and with a bit more depth and a smoother introduction, it could be even more engaging!

Developer(+1)

Thank you for the detailed feedback! I agree with you, there is alot scope for progression as you mentioned & the difficulty currently is too easy as well. I'll have a look at the game. 

Oh, that's just for the first time as I want the players to know the lore. On your second playthrough both of those screens are not shown unless toggled on by you from the main menu (a story button appears after your first playthrough)

Again, thank you so much for playing & the feedback! Glad you liked it :D

Submitted(+1)

Fun game, but I got exhausted pretty quickly while clicking away)

Submitted(+1)

That's an interesting idea. There's even a bit of an element of randomness.

Developer

Thank you, given its a jam game, the focus was on the core elements more than the features but there are possibilities to expand this like moving grids & 'boss' people and such haha

Submitted(+1)

I don't play clicker games, but this is surprisingly satisfying ahahaha. Great concept and visuals and easy to pickup for players. Little bastards managed to break the walls and escape my matrix ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

Developer(+1)

ayee collinsey, glad you liked it man! I figured clicking is something that literally everyone is familiar with so controls wont be an issue ๐Ÿ˜‚

Submitted(+1)

My phone got Hanged with so many prisoners but not my sheer will.

 And It all ended with 2000+ points untill walls could not stand still.

Developer

Ah, fair yes its not fully optimized for mobile atm ๐Ÿ˜… glad you liked it!

Submitted(+1)

I couldn't stop clicking!
Loved the gameplay. super engaging!

Developer

Thank you so much! Great to hear that๐Ÿ™

Submitted(+1)

That was fun to play ! :D

Got to 8th place on the leaderboard ! B)

though my CPU fan became a helicopter after playing for a while >.<

Overall, well-made ! :3

Developer(+1)

Thank you for playing & the feedback! :D I've optimized it well but I know the reason why that happened so i will keep it a secret for now ๐Ÿ˜‚

Submitted(+1)

THIS game is the bomb. What a fun concept. Made it onto the leaderboard, and I'm screenshotting before I'm inevitably bumped off haha.

  • The colors as visual indicators for the most in-danger towers was such a good idea. Very clear and I ended up relying on that in the final moments of my struggle.
  • I like the ramp up in difficulty -- it was a pace that I could handle and I love the large score values. Very satisfying to see.

Overall, I don't have much feedback to give. This was fun, simple, and well executed. Will come back soon to try and take the first place spot on the leaderboard >:)


Developer (1 edit) (+1)

Thank you so much for the feedback bro! ๐Ÿ™ Also That's a great score!

Submitted(+1)

Fun game... I tried this... Got score of 13000+ on my first attempt...

Developer (2 edits) (+1)

Thank you. Yeah I think ramping up the difficulty would have been the better choice given the controls are something that every person is going to be good at it. But making it accessible to all players of difficulty is better than making it so hard that players don't enjoy it

Submitted(+1)

I actually got 20k+ score on my second run... because I got 2x score earlier...

Submitted(+1)

Fun game. Really like the leaderboard, the upgrades, and the ending. I got 44717.

Developer

Thank you glad you liked it, it seems the game difficulty is too easy atm & a bit more fast pace would help but that is a score that I also haven't been able to reach ๐Ÿ˜‚