Hey everyone!
I’m working on a sci-fi horror game set on Europa, Jupiter’s moon — focused on story-driven, immersive gameplay with psychological and cosmic horror elements. The concept is fully written, complete with dramatic arcs, cinematic moments, and a rich, dangerous world.
Already on the team:
-
3 composers
-
1 Unreal Engine programmer
-
Me — writer / narrative designer / creative lead
Who we’re looking for:
-
3D Environment Artist (preferably realistic/sci-fi style)
-
3D Character Artist (humanoid & creature design — you’ll have fun with mutated monsters)
-
Animator (creature/human animations + possibly cinematic scenes)
-
UI/UX Designer (minimalist sci-fi interface)
-
Level Designer (with experience in horror pacing / atmosphere a big plus)
-
Sound Designer (if our composers focus more on music, we’d love help with SFX and ambience)
-
Blueprint Scripter / Technical Artist (if you love UE5 logic & solving problems — join us)
Atmosphere of the game - 





