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Koloroqued's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio (Music and Sound) | #14 | 3.754 | 3.812 |
| Art Direction | #15 | 4.124 | 4.188 |
| Gameplay | #15 | 3.447 | 3.500 |
| Interpretation of the Theme | #16 | 3.570 | 3.625 |
| Overall | #19 | 3.428 | 3.481 |
| Narrative | #28 | 2.246 | 2.281 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
TeffyDerg (All the project development)
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Comments
This is a really cool concept! I feel like the current control layout could be a little more intuitive, and I could imagine this being a game that utilizes the mouse to quickly switch colors on your while with a click and drag or hotkey using mouse controls on the wheel. I fount it a bit difficult on the first example in changing colors to get a jump in, but this has a lot of potential with a matter of maybe finding controls that could be more accessible.
Great artwork and very cute!
Oooooh, what a cute game! ^^ Nice character design and visual style of the game. :> Also the idea of having different forms with different abilities and having to switch between them is neat. :D Unfortunately the controls do feel a bit wonky at times at it takes a little while to get used to. Switching up some button combinations could help with that tho. :>
The art direction in this is so cute! I absolutely adore the little guy and his flying friend, and the idea of using different colors to affect the world around you is so fun! I had some issues with maintaining the momentum when it came to jumping, though that may have just been a browser issue? Not sure
I really agree with the previous comment, such cool gameplay ideas and cute charaters, even some art with the background and stuff. I would have suggested to make less levels and focus more and the playability and game feel, because there is really something to do with the plateformer idea (I love the fact that switching between modes can changes actions, but also evironments, good for some little puzzles while keeping interest for the other colors, you can even make fighting mechanics with that). Unlocking colors is also a cool progression mechanic. But yeah overall pretty hard to take a hand on and the controls/movements are a bit random. I still made it to the end and I liked playing it! I'll remember it :3
I really, really, really hope I can live in a world where this was given the proper time to be polished. The concepts are great, but it doesn't feel great to play. It would be a 10/10 if it felt slicker.
I really, really, really hope I can live in a world where this was given the proper time to be polished. The concepts are great, but it doesn't feel great to play. It would be a 10/10 if it felt slicker.
that was super fucking hard LOL
super cute art!! the music is fun. i like the respawn animation.
the way the player switches colors is a little janky, and the levels are EXTREMELY unforgiving.
i had fun though :D
my playthrough:
Loved the cute little characters! Took me a while to get used to the controls, but enjoyed a bunch of the puzzles—here and there the level design felt unfair, however, because it required foresight... which is very punishing, when there are no checkpoints 😅
That character is such a cutie! Very interesting concept i just feel this game could really do with controller support. I kept finding myself doing all kinds of weird windows shortcuts with the controls here.
I really like it as a precission platformer but it feels too unforgiving sometimes, specially with the constant swapping of color.
Either way I love the vibes of it
i liked the artstyle, animation and geral vibe, and the music is really good! the winged cat helping the kobold is really cute and i love the kobold and the way they are animated. but, the main gameplay is rough. i felt that switching between running and jumping didn’t change much the way you move, it just made it slower, timing abilities is challaging and fun but for the frequency of it, feels a little frustrating, i wished i could change movement types by separete and instantaneous keys.
Love the artstyle, and the concept seems really interesting! The controls feel a little unrefined, especially for a game that seems to expect careful platforming but has slippery movement, and music is SO loud.
Great arts
Definitely feels like a game I would find on something like Cool Math. And at least for me that is a huge compliment! Very cute and the mechanics gave me some trouble at first but were very enjoyable to master! Could definitely see myself trying to speedrun this it is so satisfying to gain a bunch of momentum! Also the art is adorable and the puzzles were well made. Really solid game all around.
This game is PEAK Flash game vibes! I was transported back to my childhood, playing random platformer games on minigames.com Anyway, really unique and fun take on the idea! With some polish, this could be a fantastic puzzle platformer that I KNOW I would spend hours on just trying to perfect my timing and speed. As it stands, it is a little janky and the lack of checkpoints is infuriating in some levels. All in all, a really good entry!