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MoreDoor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #61 | 2.286 | 2.286 |
| Audio | #63 | 1.571 | 1.571 |
| Theme Implementation | #63 | 2.143 | 2.143 |
| Visuals | #67 | 2.143 | 2.143 |
| Overall | #72 | 1.833 | 1.833 |
| Fun Factor | #75 | 1.429 | 1.429 |
| Gameplay | #76 | 1.429 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
More + Door = Moredoor (Totally didn't steal this pun from hermitcraft)
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Comments
Great concept, could use a little more. Not sure if the green units were bugged but they didnt seem to do anything. Having to move from to bottom to top of the game seemed off, would be nice to have more on the screen. Fun play on words, great idea.
I'm having trouble understanding what to do
I also had difficulty working out what I was supposed to do at first but when I understood it was okay. A text popup when you hover the mouse over the icons would have made it a bit more clear.
Interesting game. I didn't understand what I was doing at first but figured it out(Improving on the visuals could help with this). Coin pickups that appear would be a nice addition as well. Nice job.
Thanks! We did actually have some more visuals planned, and the art prepared, but due to a chaotic weekend we had to cut it a bit short :]