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Bureaucratic BEATDOWN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #3 | 4.533 | 4.533 |
| Theme | #17 | 4.067 | 4.067 |
| Overall | #23 | 3.580 | 3.580 |
| Music | #29 | 3.333 | 3.333 |
| Fun | #47 | 3.067 | 3.067 |
| Gameplay | #59 | 2.900 | 2.900 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
art looks fantastic, the overall vibe and premise of the game was very cute.
gameplay is pretty simple, though the lack of attack indicator from the enemy made figuring out where attacks are aimed at and their hitboxes very difficult to predict. though the simple controls and visuals does lend well to replayability.
i loved it
A boxing game with a beat – I love it, and the graphics look amazing!A boxing game with a beat – I love it, and the graphics look amazing!
Love the art and the vibe. The combat isn't there yet... needs FTUX and better cues for when to dodge and attack.
This is the second title from this jam that I've seen which uses rhythm game UI to communicate when to attack. I get the expedience of that approach — 7 day jam, no time to do Super Punch-Out level animations — but the problem is it distracts the player's eye from the place where the main action (and the best art) is located.
Great job! I love the art, it manages to do a lot despite the color limitations. The game became exciting once I understood the rules, but I do think it could've benefitted from having a form of tutorial, even if it's just text. Also, I thought the lizard man is too hard to beat compared to the one before
Had to practice a bit to even beat the first one. But was a lot of fun and really nice art!
Feels very polished, and gives me much retro-vibes :D
it took me a while to figure out that the time to attack was when the bar hit the checked area, and after that it was a pretty smooth experience! the art is amazing in this.
Way to hard for me. I dont have the reaction time, even though i udnerstood how to defeat her. Like the game idea itself though.
The game is really hard
very little time to react. or maybe it's just me that bad at dodging lol X"D
at first I got confused, am I controlling the PR or the player? but later realized I need to click when
the line is at the finish line XD
the artstyle is really cute
I really like it
overall really great game XD
I don't fully understand how you're supposed to know which direction the attack will come from, but the art is great, I liked it, and it was fun!
Look for animation change of the enemy, to know either left or right attack.
^left attack
^right attack
The art in this game is awesome — I loved the style and vibe. The combat, though, was a bit confusing for me. I couldn’t quite tell if I wasn’t getting it right or if it was just hard to land hits, but it would’ve been great to have some sort of tutorial to help clear things up.
A little difficult to figure it out but not bad when you get what is happening. I don't think it helps that the enemy hit looks like they are blocking and it could have been held a few more frames. The art is awesome and the music kinda bops too
I couldnt really grasp the combat, but still good fun!
Art is great. Truly awesome Idea, but gameplay had me struggling. For some reason I can't fully understand PR's attack and movements. Everything else - great!
I enjoyed the game, the art was very nice too! A little difficult to understand at the beginning, but great work overall!
The game became addictive when understood it . Great artwork I like the game idea .Definitely would be great if you add level checkpoints and some sound controls and restart button.
It took minutes for me to understand this game. The attacks aren't predictable at first. And each pattern isn't on beat(Maybe the game isn't intentionally a rhythm game.)
But the artwork in this game is very nice and the music in this game fit well. There are such detailed sprites even with 2 colors. However, more details means more hard works.
Really fun game! The artstyle, music and sound effects are so good! I'm starting to get the hang of the combat, it's challenging but fun!
super fun and very charming, the mechanics took me a moment to understand but once I got it I was really digging it :)
Loved the art style. Unfortunately I was too dense to get past the first boss :D This was really great though. Made me smile!