Wanna see what I might be in for
Hey there, the effect will be compatible with unity's standard render pipeline, and it will be a post processing effect so it will be done after the camera is rendered so it should be easy to use, I'll quickly make a simple effect so you get the idea of how it would be added to your project and used.
This is the repo with the test effect: https://github.com/TheCoolerDuck/Duck-s-Final-Pass-Jam-25.git. Keep in mind that the effect for the jam will be more complex and different from this effect. Also, this effect lacks commenting and error handling which will be in the jam's effect.