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A jam submission

John: The Music MakerView game page

Save your town from the villain trying to destroy music!
Submitted by Mayonnaise Games — 1 day, 4 hours before the deadline
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John: The Music Maker's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#632.7043.200
Theme#672.8743.400
Music#732.3662.800
Gameplay#752.4512.900
Overall#792.4682.920
Art#951.9442.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

this cover art looks like something from my game lol

Developer

that masterpiece took me hours to perfect.

Submitted

Could definitely use some improvements but I had fun with this! Nice job

Developer

Thanks!!!

Submitted

it moves too fast to control X"D

but I like the concept of collecting instruments to create the music

Developer(+1)

Yeah sorry, honestly didnt have time for polish

Submitted

Only one day? That’s amazing! I think the game is absolutely great, and the idea of finding the music again is fantastic!!!

Developer

Thank you so much! sorry for the janky movement.

Submitted

The palette and visual presentation could work well.

But the movement/controls needs more work to be enjoyable.

Not bad for a 1 day jam i guess, but sorting out the movement should probably have been prioritized before level design. :p

Controller support, velocity, and damping would help a lot.

Submitted

Man, super tough! Fun idea though, impressive for a day.

Developer

Thanks!

Submitted

You claim its a precision platformer, yet it is still missing features such as jump buffering and coyote time.


still, really good first game!

Submitted

Satisfying game ! looking at the time you worked at it and I see  alot of room for improvements movement and music could  easily be fixed overall it was  an enjoyable experience.

Submitted

Works well ! Love that you’re “building up” the music by picking up instruments, it’s engaging. Very nice for a first game

I have a few things to say :

  • Movement could benefit from some smoothing. Look up “Coyote Time” (concept in playformer where you don’t fall instantly from the platform, eases a bit the reaction time and makes it more satisfying)
  • The music loop is really short, so it gets repetitive really fast
Submitted

Strangely addicting, pretty fun! The movement speed felt a bit too jerky/fast, with no friction or acceleration it made it easy to die when just trying to move a small amount in a direction. I liked the music coming in bit by bit, I maybe would've made the loop a bit longer because after a while it got annoying. I think the song was at its best just after adding in the bass line, the other guitar I felt distracted from the rest of the instruments. Overall I thought your game was fun, I'd like to see what you could produce if you work the whole 7 days on a project. 

Developer

Thanks! i wish i had time to make a better character controller but sadly i didn't. Also i didn't realise how annoying the music was because i sort of drowned it out after hearing it about 1000 times. Thanks for the feed back!