Very pretty art for all the characters as well as the backgrounds, pretty much every shot was very impressive to look at. Kind of got spoiled that there was a twist after seeing it also entered into a few horror jams, but I appreciate all the little hints that they give you, like some distorted sprites in the overworld or elements in the backgrounds sort of disintegrating in the distance. From a gameplay perspective it made it really easy, but I like how most of the monsters don't actually attack you (or at least, keep missing their attacks. I tried it out for a bit and I think only one regular enemy ever hit me.), since they are presumably just terrified rather than posing a legitimate threat. The engagement of the battles could use some work though, since the same strategy basically gets you through all the actual fights.
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Starlight ♥ Requiem's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics | #2 | 4.750 | 4.750 |
| Audio | #2 | 4.062 | 4.062 |
| Magical Girl Concept | #3 | 4.125 | 4.125 |
| Overall | #3 | 3.839 | 3.839 |
| Gameplay Polish | #4 | 3.562 | 3.562 |
| Originality/Creativity | #7 | 3.688 | 3.688 |
| Engagement/Fun | #9 | 3.312 | 3.312 |
| Theme Interpretation | #9 | 3.375 | 3.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
Celeste's magical power is linked with starlight, she's able to purge the evil creatures with radiant damage. Other magical girl are affiliated with elemental powers such as nature, water and fire.
Which theme(s) do you pick?
Bear's Origin
How does your game fit those theme(s)?
MC companion is a teddy bear
If you follow any of the optional challenges, elaborate as you like.
none
Were the assets for your game made during the jam? Elaborate as you see fit.
Yes all of the assets used were created within the jam period












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