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A jam submission

MacLeonis PizzeriaView game page

Physics Based Fighting Game | Pizza Game Jam
Submitted by Peatfire Games — 3 hours, 38 minutes before the deadline
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MacLeonis Pizzeria's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics (Art or music)#502.3663.286
Your personal opinion#531.9552.714
Overall#601.9552.714
Innovation#611.7492.429
Use of chosen theme#621.7492.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme its based on
EAT-EM-UP

Any pre-made / AI assets used (if applicable)
Yes - will add to game page

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Comments

Host(+1)

The physics on my arms are completely wild, really enjoyed watching them flail madly about and knock into doors, when i tried to drop the rubbish bag my arms flicked it hilariously high into the sky and kept knocking open doors. The textures looked nice too, i like that theres art in the restaurant. Hope you had fun jammmmmming!

Developer

Thank you! I had plans to refine it all and make it a bit more smooth to play, but yea this was so rushed lol. Just wanted to make something silly. Thanks!

Submitted(+1)

I love the physics in here, quite funny XD this game truly does has potential and it was sad knowing there’s not enough time for you to implement more :( There’s no UI no guide thus it was hard to understand the gameplay. Hopefully you an finish this game, well done!

Developer (2 edits) (+1)

Yea, it was going to be much better with more content. Understand it was a bit confusing and i wasnt able to implement any UI or menus, which isnt like me. I just didnt have the time. All the controls are on the game page though, hopefully people are actually reading it :D


thanks for playing

Submitted(+1)

Seeing my hands flail about any time I did something, including moving, made me smile. I also like the level design of the shop. Even all the bathroom stalls had moveable doors and toilets.

Developer

Thank you, there was plans to do all sorts of other physics things like breaking items, throwing stuff, using kitchen knives etc, crafting weapons, but all these plans couldn't be done in time :(

Maybe after the jam.

Thanks for playing!

Submitted(+1)

it's difficult to understand control's and gameplay but really nice art and texture used !

Developer(+1)

All controls are written in the game page. Please do read it! But thanks for feedback, as I say, I had very little time to work on it and had to cut so much, including menus and control layout UI.

Thanks for playing!

Submitted

it's difficult to understand control's and gameplay but really nice art and texture used !

Submitted

it's difficult to understand control's and gameplay but really nice art and texture used !

Submitted

I really liked the physics of the hands, I didn't understand how to defend myself, but the implementation of the game idea is cool

Developer(+1)

Yea, it's buggy as hell. I was going to add blocking, and it needs a lot of fine tuning and a delay from when an ememy can hit you can. Currently I think they hit you like a bunch of times in 1 frame so I missed a trick on that.

Didn't have time though, thanks for playing! :D