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A jam submission

LatitudeView project page

An Ost for a Fake Game
Submitted by Joran Sybi — 1 hour, 9 minutes before the deadline
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Latitude's itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to theme#1013.0993.250
Creativity#1073.1943.350
Quality#1252.9083.050
Overall#1292.9653.110
Impression#1382.8603.000
Composition#1422.7652.900

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
The Ost has a mix between orchestral It tells the story of a person who falls into a coma after a car accident. While unconscious, they realize they have control over an eagle with extraordinary powers.

They wake up deep underground in an abandoned office building and start climbing higher, eventually reaching the rooftop. There, they take a moment to reflect.

Just as they start to process everything, the building suddenly splits in two, and they fall.

In what seems like their final moments, the eagle appears and saves them.

They wake up.

The credits roll, and the game ends with a black screen displaying the message:

"Freedom is a fragile thing. Cherish every moment you have, because you never know when you might lose it all."

I made the Soundtrack using FL Studio.
and i composed with a strong focus on hospital sounds, and things like that.

Message from the artist
This submission was made by a 13 year old

Theme

Freedom
Picture theme

How does it fit the theme?
Freedom is represented in a kind of opposite way, since i used a coma as a way of showing how a person would feel when they lack freedom.

Link(s) of the submission on streaming services
https://soundcloud.com/joransybi/sets/latitude

Genre

Orchestral
Electronic
Ambient
Experimental

Soundtrack use permission

Yes (Game Jams)

For game jams only

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Comments

Submitted(+1)

Title Theme - really nice chords, and I love the held tone of the synth coming in and out like that. Percussion fit perfectly and does a good job of establishing the rhythm while the piano gets some more room to explore and overdub.

Eagle Mode is sick - nice arpeggio and great sounding patches, with some tempo modulation to really drive this forward. Almost wish it were longer in all honesty!

Deep Underground gives me some oldschool feelings with the percussion. Once again the chords here are really nice and I love how deep that reverb is; really lets each sustained note hang for so much longer than expected. Main melody here is good, and the use of samples and other textural ambiences is great.

Ruined Midnight featuring  a call back to the held tone from the first track is really neat,  and that sweeping bass note adds so much motion. This is a really pensive piece. Production on this track in particular is fantastic.

Rooftops kicks off with more of the same, but I love how blurry and washed out those initial chords are. I've already spoken about the piano a lot but it continues to deliver on each track. A slower, more thoughtful melody this time around with some nice modulated chords to push it a little further.

A Moment Alone is befitting of its title; this is an incredible spacious piece. The beeping here really reminds me of an EKG in a hospital, which adds this whole other layer to the track. The pads and piano at the end being drenched in reverb really helps sell this ethereal feeling, too.

Slipping Away, coming off the vibes above, is dramatic and heart-wrenching. The repeated key-modulations here are nothing short of genius and had me feeling more and more anxious as the track progressed.

Rescued following in the same vein but evening out was a fantastic release of tension. The only criticism I have here (that can be retroactively applied) is that the sample is just a little too loud in the mix and comes across as a sharp contrast to the audio, kind of taking the listener out of the experience for a brief moment.

Awoken is the movement I've been waiting for this entire time, as all of the other tacks have featured orchestration and other elements to prop up piano chords or the occasional melody, but this is the first time we really get to just get lost in the piece and go along for the ride.

Finally, Credits featuring a guitar off the bat was neat and helped cleanse the palate a little. We're back to multiple instrumentation now, which is expected. This piece is laden with hope, playing perfectly to the theme of Freedom. Melodies in this are gorgeous and a pleasure to listen to.


All in all this is some genuinely fantastic work. I think my favorites of the bunch are Deep Underground, Ruined Midnight, A Moment Alone and Slipping Away. Truly a wonderful variety at play here and the production across the board was really well done. Kudos, this is solid.

Developer(+1)

WOAH, THATS A LONG COMMENT. BUT THANK YOU SO MUCH

Submitted

Really liking all the ambience here, the hospital-related sound effects (especially that heart monitor) really tie together the entire OST into one cohesive experience. The melodies and instrumentation all work great for the overall somber and almost dream-like mood. 

Developer

THANK YOU, I really wanted to create that exact atmosphere

Submitted

Really nice work! Some beautiful chord work here! Particularly enjoyed the chords in "Slipping away"

Developer

Thanks, i really wanted that song to feel weird and anxiety inducing 

Submitted(+1)

amazing ambience throughout your soundtrack, i'm amazed that you were able to chug out so many tracks for this jam!! i think sticking with compositions that more outline the chord progressions helped with that; but i also would love to see more experimental melody developments, and perhaps something like the synths in "Eagle Mode" brought back later when the eagle reappears!

overall, nicely done; your sense of music theory and chord progressions is great!! keep up the good work. :D

Developer(+1)

THANKS SO MUCH, i do still need to work on my melody skills. And you're absolutely right about those synths, i could have used those as a sort of litemotif

Submitted(+1)

The instrument choices were great throughout--the ambulance siren-esque synth in Deep Underneath stuck out as a good example for me. The storytelling overall was excellent. I think having some more defined melodies and playing around with melodic motifs like you did with your instrumental motifs would be cool as well. Good job!

Developer

THANK YOUUUU, i did really try to make the story clear in the music thanks for noticing that. And you're totally right about the melodies, but i can never find any good tips on writing melodies so it always ends up a bit less than i would have liked

Submitted(+1)

Really cool music! Insane that you managed this in 48 hours.

I think the constant use of hall monitor effect war pretty creative, and a welcome addition to the instruments, but you could have mixed it better. As it stands it stands out a bit in some tracks.

My favorite tracks were Awoken, Eagle mode and A moment alone

Great work all around!

: ]

Developer

THANKS SO MUCH, my mixing could have been improved, but some songs have the hall monitor intentionally stand out (like a moment alone). Though i still have alot to learn when it comes to mixing.

Submitted(+2)

Yo this is nice, I agree with everything said below, just wanted to say that for a 13 y/o this is really freakin good, i think this sub will do pretty well! there are some really interesting chord progressions in the tracks and i do think the tracks have good consistency + props for pumping out 10 songs. Wow, the most I've seen out of the 87 i've listened to so far.

I do also like the overall ambient style of the tracks, i personally like ambient tracks.

Developer(+1)

Thanks so much!!

Submitted(+1)

Using things like hospital noises to represent a lack of freedom is great and makes the theme known within the music itself which I find important!

I do think however you might have gone overboard with the heart beat monitor noise. Because it's in basically every track, they start to blend together. Having some of the tracks with the heart beat changed with another sound to represent a hospital would have given the OST a lot more flavor IMO.

Developer

Yeah, i did realize that during the jam. but i didn't have enough time to work in something else.

i did use background noise of people talking in track 6, so i guess that's something?

Submitted(+1)

I liked it! I love the idea to have hospital inspired sounds all over. I feel a lot of hiphop music influences there too!

Developer

Yeah, you're right on the mark

Submitted(+1)

Really liked the overall vibe, gave me The Cat Lady impressions in terms of heaviness of the setting and themes. Great work!!

Developer

Thanks!!