Description
He utilizado Logic Pro X.
No sabrĆa que genero se podrĆa encasillar, pero he utilizado pocos instrumentos, puede ser minimalista?
He realizado 3 pistas, para el menĆŗ, el 1er nivel y el final.
En la sección "¿cómo encaja con el tema?" doy mÔs detalle.
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I used Logic Pro X.
I don't know what genre it could be classified, but I used few instruments, it could be minimalist?
I have made 3 tracks, for the menu, the 1st level and the end.
In the section āhow does it fit with the theme?ā I give more details.
Message from the artist
Gracias por vuestro tiempo en realizar esta jam, es primera vez participando en esta.
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Thank you for your time in making this jam, it is my first time participating in this one.
Theme
How does it fit the theme?
al ver la imagen con la persona pequeƱa, siempre me imagine a una niƱa/niƱo, y el tema, me imagine inmediatamente que quiere escaparse de algĆŗn lado. La primera pista, dulces sueƱos, es la pista que me imagine para el menĆŗ del juego, como estĆ” desolada y solitaria, recuerda las canciones que le cantaba sus padres. La segunda pista, Āæhuir?, es cuando despierta, cuando comenzamos el juego, por esto lo primero que escuchamos son unas gotera de agua. DespuĆ©s escuchamos unos ruidos que no sabemos que son, solo nuestra imaginación lo sabe, pero debemos resolver si huir o quedarnos donde estamos, si la solución que elegimos es huir nos perseguirĆ”n, en esta parte se deberĆa escuchar la parte densa de esta pista. Y para finalizar, la tercera pista, despertar, es la pista para finalizar el juego, cuando todo sale bien... o quizĆ”s no.
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When I saw the image with the little person, I always imagined a girl/boy, and the theme, I immediately imagined that she wants to escape from somewhere. The first clue, sweet dreams, is the clue I imagined for the menu of the game, as she is desolate and lonely, she remembers the songs her parents sang to her. The second clue, flee?, is when she wakes up, when we start the game, so the first thing we hear are some water leaks. Then we hear some noises that we do not know what they are, only our imagination knows, but we must decide whether to run away or stay where we are, if the solution we choose is to flee we will be chased, in this part you should hear the dense part of this clue. And to finish, the third clue, wake up, is the clue to end the game, when everything goes well? or maybe not.
Link(s) of the submission on streaming services
https://www.youtube.com/watch?v=473M3kJMUu0
https://www.youtube.com/watch?v=UE1q6-hRzC4
https://www.youtube.com/watch?v=UaYgnuLgImQ
(playlist)
https://youtube.com/playlist?list=PL5JReKPckmMwUkLXx5THsM2psuhDdrBMf&si=od3pDdMdVXr0-HPh
Genre
Soundtrack use permission

Yes (CC BY-NC)Any non-commercial project
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