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A jam submission

First FlightView project page

Soundtrack for OSTJam Crunchtime
Submitted by HaveMercyPlz — 15 hours, 58 minutes before the deadline
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Play soundtrack

First Flight's itch.io page

Results

CriteriaRankScore*Raw Score
Correlation to theme#413.5653.565
Overall#713.4613.461
Composition#723.5223.522
Impression#723.5223.522
Creativity#753.4353.435
Quality#843.2613.261

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
An orchestral track designed to be the main theme in a game that focuses on flying an airship around floating islands. The track was made in Ableton Live.

Message from the artist
I took inspiration from the instrumentation in the main theme of Breath of the Wild, as I feel it also gives a great atmosphere of freedom and exploration.

Theme

Freedom
Picture theme

How does it fit the theme?
By utilising numerous key changes, the piece illustrates it has the freedom to explore and go wherever it wants by the end of the runtime, even transitioning from a major to minor key. Additionally, whimsical instrumentation, such as a hurdy gurdy further illustrate a freedom to choose something uncommon, while also reinforcing a the setting of a boat; this reflects the idea that this track is for a game about exploring the skies in an airship. The woodwinds also give an airy feeling to the piece, further reinforcing this immersion and sense of exploration.

Link(s) of the submission on streaming services
https://soundcloud.com/jordandrewmusic-913117626/first-flight?si=149f16a296714f0fa856a8fd2d03acc9&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

Genre

Orchestral

Soundtrack use permission

Yes (CC BY)

Any project

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Comments

Submitted

Okay, HaveMercyPlz... I'll be merciful!

...but only today ;)

Wonderful orchestration, comrade! Unfortunately, my music knowledge skills are not good enough to fully appreciate the awesomeness of orchestral music... but...

Harmonica = love

P.S. Rawr!

Submitted

Very cool concept in how you related freedom to your composition in terms of key changes and instrumentation. For so many changes throughout, the song still feels very cohesive. Excellent work!

Submitted

Wow it definitely starts to get into the BOTW feel in the mid section - great instrumentation choices and arrangement to make it come alive like that. Nice piece!

Submitted

This is pretty! Thoughtful piano melodies and some really nice orchestration to support it, adding just the right amount of motion and aural intrigue to keep it engaging. As others have noted - the key changes really do elevate this to another level, turning it from what could be a kind of monochromatic journey into one that is laden with all kinds of color. 

I like the use of the different string articulations to add some spice and variety to the palate, and the use of the orchestral percussion throughout is well done also. Progression throughout is really nice as I've already mentioned, and I love how the end of the track has just a little bit of tension and unease woven in; perfectly befitting the 'First Flight' concept, and thus executing on the theme really well.

This was a blast to listen to, and very well developed. Produced and mixed well, interesting throughout and with some memorable melodies and strong voicings. Great work - this is really good!

Submitted

The key changes were really cool! The hurdy gurdy added a really interesting flare to the whole of the track, like the track itself changes as you fly over different biomes. The main melody has a really catchiness to it too, perfect for a main theme! Great work!

Submitted

this is some cool stuff, keep up the good work :)

Submitted

LOVE a hurdy gurdy! you nailed what you set out to create, nice job! around 1 minute you also hit that zelda feel for sure.

The use of uncommon/world instruments is so freakin cool also, how lovely of a song overall this is. again, nice

Submitted

you've made a lot of fascinating composition and arrangement choices that i think really sell the concept well! i love the call-and-response of the piano and horns in the beginning, along with the key changes and instrumental palette alterations as the theme continues. the section starting at 0:50 is so good... ^_^

it'd be amazing to see you work on this further; with the realistic instrumentation, it'd be awesome to get some volume variations as the instruments play, or have some ornamentation on things like the piano!! well-done!

Submitted

This is great man! Really great work, the middle section harmonically feels like it could be in trails of cold steel! Loved it!

Submitted

I really like the orchestration, and the melodic ideas are nice as well ! 

You also have some really cool chords progression, and that change of key at 0:50 is sweet :D

One little thing is I think the melodic line starting at 1:08 is a bit over used, some more variations could have been nice, but it's a matter of taste !

Anyway I liked the journey you took me trough, well done ! 

Submitted

While I'm not sure if I'm fully sold on the thematic explanation, I am sold on the journey that this song goes on. As someone who likes to try and think of what a song is saying while listening to it, it sounded extremely emotionally descriptive. No idea if that makes any sense, but I liked it a lot!

Submitted

I appreciate your explanations on how it fits the theme.

I think something that would have enhanced the feelings of freedom would be the addition of little trills and things. Like in BOTW as one of your inspiration, little piano bits places almost randomly would improve the atmosphere and add to the exploration vibe. As well as the unpredictability of the waves or the wind.

Submitted (2 edits)

This has a really grand sound with a lot of cool harmonic moments, like 0:50 and in the main 1:20 section. I feel adding the hurdy gurdy like you said does feel very adventure with its rustic sound, along with the swelling in other instruments that fit with the feeling of floating or being in the sky. Maybe something like fast rhythms too in the background could enhance that even more. I feel this could go well with a game like BotW that you had in mind, great work! :)