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The Grandiose Tale of Perigreen Manor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Correlation to theme | #13 | 3.938 | 3.938 |
| Composition | #19 | 4.125 | 4.125 |
| Overall | #21 | 3.869 | 3.869 |
| Impression | #28 | 3.906 | 3.906 |
| Creativity | #40 | 3.750 | 3.750 |
| Quality | #51 | 3.625 | 3.625 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
I decided to go with a Locked-Room style puzzle game to fit the theme of freedom. In The Grandiose Tale of Perigreen Manor, you'd play as a young lady who received a cryptic invite to the infamous Perigreen Manor. Once inside, you'd find yourself trapped, with nothing but your sharp wits, scathing sarcasm, and the Perigreen's pet bird and companion, Crow. Solving each room's puzzles would allow you to progress further into the manor, all the while a larger mystery unfolds. What secrets does the Perigreen family hide, and will you make it out the manor alive?
I wanted to go for something a little different than the immediate thought of "grand victory" or "defying all odds" when it comes to the theme. I wanted to take the theme a little more casually than that, and write an OST that reflects the quirkiness of the manor, the confidence of the protagonist, and the resolution of the overarching mystery in the game as you beat all the puzzles and finally gain freedom.
The Title Theme is a medley of the main melodies from the other tracks which I visualise as playing on the Start screen as you set up your game profile.
The Grand Lobby would play during the in-between moments between each puzzle room. Here you'd spend time conversing with Crow and mulling over clues.
The Puzzle Theme is for the puzzle/escape rooms. I wanted something pleasant and not too distracting, but still fun to listen to for when you get stuck on a difficult puzzle with the music looping.
Memories, Freedom, and Realisation would play at the end - you're about to escape, and you've finally put together the pieces of the Perigreen family's tragic secret. You say goodbye to Crow, and escape into the morning light.
Composed using Cubase Elements 8, and most of the VSTs are from free libraries provided by LABS. I first try to picture where the track would play, then work on carving out a feel for the song - choosing instruments, melodies, or a certain key that fit my "picture", the work on fleshing out from there. For example, I could visualise the lobby of the manor with a twin staircase going up to the second floor, with a lot of wood and red colours. Chronological order of completion was: Grand Lobby, Memories, Puzzle Theme, Title Theme.
Message from the artist
This is my first OST jam, thank you for hosting!
Theme

How does it fit the theme?
Literally, through the use of the escape rooms and puzzle genre, and metaphorically through learning the secret of the the manor and helping your new friend Crow move on into the afterlife.
Link(s) of the submission on streaming services
https://soundcloud.com/tophattedtime/sets/the-grandiose-tale-of-perigreen-manor
Genre
Soundtrack use permission

Any non-commercial project
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Comments
Wow! I love how your create 'Just the right amount of mystery' vibe in every track. Your style are remarkable. Cheer!
Title Theme - YAY! BASS! Despite the relatively calm main melody, this bass along with the hi-hat makes me shake my head.
Grand Lobby - Grand piano in the grand lobby... And grand bass... Grand headphones on the grand site itch.io...
Puzzle Theme - This track makes me cry and remembers my favorite Slime Rancher...
Memories, Freedom, and Realisation - Same as the third track, but more dynamic...
Good job! I liked it :>
P.S. Rawr!
Memories, Freedom, and Realization really tugged on my emotions so deeply. It feels so reminiscent and heavy yet hopeful. Out of all the tracks I've listened to, I've gotta say this track matches the Freedom theme vibe I got from this jam. You need to go compose something for Kingdom of Hearts genuinely! The title theme was also a fun one, and the instrument choice was solid all around!
The Title Theme has very interesting progressions and definitely piqued my interest early on! The piano lead fits the description of your game perfectly and sets the tone nicely for the rest of the game. Grand Lobby does a great job of conveying just a little bit of weight or consequence to the story while still keeping things light and mischievous. In "Puzzle Theme", I personally would have put the strings that come in around 1:25 a bit more forward, but that's just my taste. Things pick up nicely at around 1:49, where I was starting to feel the song was a bit too soft right before that. "Memories Freedom and Realisation" brings a bit of welcome variety into the fold with the saxophone, but I feel the song kind of ends before it really gets a solid resolution. Regardless, what's there is great, and if anything just left me wanting more.
Fantastic submission overall, 8 and a half minutes of enjoyable music in 48 hours is a stellar accomplishment; and your first jam submission at that! Excellent work!
Nice chill tunes to solve puzzles with! The 2nd track had some tango/Piazzolla feeling moments which I really enjoyed.
This album almost feels as if it's drawn, super cool stuff. The puzzle theme is definitely my favorite, and I think it would have been cool if you had explored a quieter and more relaxed soundscape, but what you have still works tremendously. Good work.