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Pocket Commandos - Behind enemy lines's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Topic | #1 | 5.000 | 5.000 |
| If you played the game, how much did you enjoy it? | #4 | 4.333 | 4.333 |
| Playability | #4 | 4.333 | 4.333 |
| Overall | #4 | 4.556 | 4.556 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great vídeo overview of the game by Hissy Cat
Love the game, commandos style strategy is my kind of thing, nice that you can play with different commandos and approach the mission in different ways.
Thanks for playing!
As with Exodus, I had the opportunity to read the rules, not to play the game... but I have questions.
1a) How does one marks up terrain on the postcard? Should I write/ use a marker on the card? Setup steps completely omit that element, even though Mission descriptions provide exact locations of terrain features.
Also, I cannot tell the difference between Mech Unit and Wall on Mission 1 diagrams - those lines on the borders of spaces are much thicker in Mission 1 than on other diagrams
1b) How does one divide damage between commandos? One point of damage - it is given to whom out of two or three soldiers? Two points of damage - can they be allocated to a single commando if there are more in the group?
2) Missions require to use Commandos Special Abilities. But who can fulfill Mission 1 and 2 requirements? No one has an ability that specifically mention destroying depots and radio relay - instead we have special abilities that provide -1 to close combat, climbing walls etc. Probably any commando will do in Mission 1 and 2 but this "use commando special ability" in mission goals confuses me.
3) Mission 3 goals, as they are explicitly connected to Sapper CSA - if Sapper is gone (depending on damage allocation in combat), the mission cannot be fulfilled, right?
4) How do we mark German soldier 'dead' in a particular space (for the purpose of German move).
Thanks in advance!
Hey Riszard : )
1a) My preferred method is dry erase marker on clear plastic or as you mentioned, pencil on paper.
No mech unit on Mission 1. Mission 2 there is a mech unit (truck) on B6
1b) you may distribute damage points as you see fit between commandos.
2) Any commando can fulfill missions 1 and 2. You have to use a commando special ability (CSA) ACTION at the required location to fulfill mission. (this only means that the commando is using one of his actions to perform the mission goal - not that he is using his innate ability. )
3) Correct
4) Flip counter, mark up the spot with an X, or use dice, piece of paper etc : )
Thank you for your questions! Will wait a few more days until I update file.
Hope this helps.
This looks cool. =)
Thank you!