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A jam submission

Controlled Chaos: Godot Wild Jam DemoView game page

Their home has been swallowed by a mysterious energy, and they've got nothing left except for each other.
Submitted by InfernalBizcochito — 1 day, 2 hours before the deadline
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Controlled Chaos: Godot Wild Jam Demo's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#64.2674.267
Graphics#283.9333.933
Overall#313.4763.476
Audio#433.4003.400
Theme#553.5333.533
Accessibility#613.1333.133
Controls#883.1333.133
Fun#942.9332.933

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1.stable

Wildcards Used
I am... Wait, what?

Game Description
It's a puzzle sort-of-rpg about learning skills, managing limited skill slots and guessing which skill solves which situation. It's still a prototype, but the mechanics are already there!

How does your game tie into the theme?
(Minor spoilers.) The narrative of the game is kicked off by an attempt to control and limit an enthropic force of chaos.

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
2

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Comments

Submitted(+1)

This felt like I was stuck in a Windows 98 screensaver. The visuals are super cool and super trippy. The gameplay was pretty unique too, I liked how each character brought something. Cool submission!

Submitted(+1)

So weird in all the right ways, I loved it. I don't think I got as far as some, I got stuck with some small rocks, but I loved the dialogue and the overall vibes. Great entry.

Submitted(+1)

This game is weird and i love it. Unfortunately it seems i got stuck in a room with a door and no applicable action. One of the sides was open, but the way seemed infinite. It is unfortunate cause the story is quite compelling, the visuals are extraordinary, i wish i had a change to finish it. Still, good job, i understand one week is not enough for such a game!

Submitted(+1)

Loved the unicorn vomit, hahaha. Very nice!

Submitted(+1)

Very interesting! The idea of "ordinary" interactions for characters as skills is a neat concept, although I think I got stuck at the "House's sturdy exit door" with perhaps the wrong skills equipped? Would love to see some of the elements tidied up to leave more room to enjoy the mechanics and story- maybe things like smaller layouts and adjustments to the camera perspective?

Submitted(+1)

great sprites, easy to use, compelling

Submitted(+1)

The sounds and graphics are mesmerizing! I enjoyed the kaleidoscopic background. I got stuck at the interesting and beautiful stone tower, and couldn't figure out how to proceed. Then I walked as far away from it as I could and went outside the bounds of the level and just stood in space. Was a very cool experience.

Submitted(+1)

Interesting concept. Very hypnotic. At first i didnt know what to but I managed to solve a few puzzles. I got stuck in the third floor after conversing with a red crystal and there was a missing wall. I ran out of bounds and didnt know what to do :D

Submitted(+1)

I liked the movement and the sprites a lot. Interesting start to it all.

Submitted(+1)

Very original! I love it, can't wait to see more if this ever becomes a full game experience!

Submitted (1 edit) (+1)

not my husband !?

Very unique and lovely !