this game was litterly my childhood
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The Quest: Trapped in a Lie's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #62 | 3.632 | 3.632 |
| Overall | #71 | 3.489 | 3.489 |
| Fun | #97 | 3.453 | 3.453 |
| Audio | #110 | 3.462 | 3.462 |
| Graphics | #115 | 3.786 | 3.786 |
| Theme | #145 | 3.479 | 3.479 |
| Innovation | #182 | 3.120 | 3.120 |
Ranked from 117 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
FINAL UPDATED VERSION IS OUT!
- I took comment suggestions and improved the game!
- When fighting the bosses there is a 2 second immunity frame after being hit.
- The chasing enemies now get stunned on hit.
- Added a pause menu with a quit button.
- The returning magic hammer now does damage too.
- Pushing blocks are now marked with arrows.
- Melee animation is faster and collider is improved.
- The parallax backgrounds move better. (0 movement on y axis.)
Thanks to everyone who played and gave feedback! It improved the player experience a lot. I will take all I have learned and make an epic platformer in a 30day Halloween jam.
Very nice game ! The combat system is a bit strange but otherwise it's great !
Also, I would have liked the hammer to deal damages when it gets back to the player, like in the last God of War for exemple, because it feels weird to see it go through enemies without doing anything.
I loved the ending, the reaction of the hero is very fun x)
Nice work !
I loved the art! The combat felt a bit weird but still alright. And checkpoints would be nice. Other than that, great entry!
Excellent work. I really enjoyed the progression of finding new items to progress through the story. Pretty good visuals, too!
amazing i really loved it. i think it needs a couple more check point and maybe a different attack sound but those are just details. Good job
Rated! I loved the idea of this game, and it fit very well with the theme! I didn't end up getting to the end but I might replay it some time to hopefully end up saving the little girl!
The parallax is quite sickening because it always centered around the player; when you jump, it doesn't feel nice because the trees etc. follow you. They should be stationary!
The music is so cute, and very relaxing.
Great job on this, looks really well-made and polished; would like to see this become a fully fledged game, honestly! Especially if you can do this much in 1 week!
This is an pretty neat addition to the game jam. I especially love the the trail effect that you used on the helmet and hammer! Also the multi-layered background was a neat touch too. Great job on the excellent game :D.
Hi, so i played the game and now im gonna comment about it. Lets start of by saying that i had to redo my review since i played the wrong game? What was even the point of adding that community game jam.exe in there, it was just a worse, unfinished version of the game lmao. Anyway.. The game has good graphics and art and the music is also fitting and chill. Now, im gonna move onto what i didn't like about the game. The enemies are pretty week and easy to kill they just always take one heart and then die almost instantly. Tbh i'm surprised you made this in a week so good job, and the execution of the theme is good. Well, cay im out!
Good thing that you have a video playthrough because ending glitched in my case and there was no sounds so I didn't understand it.
Anyway, the game is really awesome! It has nice graphics, good controlls and clever gameplay mechanics. But damn it is hard at times :P. Very impressive work!
Please give my game a try and rate it if possible ;)
Hello! :D Great interpretation of the theme and execution on all the gameplay elements. So impressed by what you were able to accomplish in a week! Amazing job! :D










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