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A jam submission

GrimwalkerView game page

The grim reaper has a hard time walking his dog. 7th place Godot Wild Jam #80.
Submitted by grantlerr, LowPolyFreak, Daniel Keating Music — 5 hours, 42 minutes before the deadline
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Grimwalker's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#73.8453.845
Graphics#94.5254.525
Audio#103.9843.984
Originality#114.1154.115
Fun#173.6723.672
Accessibility#183.4753.475
Theme#323.7873.787
Controls#543.3613.361

Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1

Wildcards Used
N/A

Game Description
A game about the grim reaper walking his ghost dog!

How does your game tie into the theme?
We interpreted the theme of Controlled Chaos through the random movements of the dog. You have control, but are constrained by the randomness!

Source(s)
N/A

Discord Username(s)
@choccymilk @lowpolyfreak @danielkeating

Participation Level (GWJ Only)
1

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Comments

Viewing comments 45 to 26 of 45 · Next page · Last page
Submitted

Great submission! Fun game loop that had me clicking “retry”. My only complaint is that the “pull leash” didn’t feel like it did anything.

Submitted

And still less chaotic than walking my partners dog in the woods!

Submitted

Cool interpretation of the theme, and the graphics are cool too. My dog is just like that, so it's very relatable. Good work!

Submitted

Congrats on your submission!  I liked what you were going for here.  I did have a couple of issues where the dog teleported too far in front of me and got me stuck on a tree where I couldn't move left or right and trying to click for the leash didn't help.  

Developer(+1)

You're right the dog can mess you up sometimes. We tried to do our best to remove obstacles you could get caught on. But the randomess is still there and can kill you for better or for worse. Thanks for playing!

Submitted(+1)

I had so much fun! Nice to see that even the grim reaper has to deal with the zoomies! Very well made game!

Developer(+1)

Thanks for playing!

Submitted(+1)

Simple but fun game, Took me like 3 times before I understood what I was suppose to do my 8m runs were very sad to see, while I got to 800m after my last attempt. Can definitely seeing this being a good mobile port type of game. 

Submitted

Hey this is just like walking my dog, 5 stars for accuracy :)

Seriously tho, this is one of the most innovative games I have played and it's pretty solid. The pull mechanic is a little confusing because I don't understand or it's not obvious what it does. 

The artstyle and music are perfect.

Good luck :)

Submitted

This is such a creative idea. My only suggestion is to give a better explanation of what the pull does.

Submitted

Best Theme Interpretation, great game i like the gameplay, i got 380 m, it feels like to go with my dog =D 

Submitted

Nice game, did get to 440m! I didnt understand the pulling mechanic but it was pretty fun. Art and music were very fitting.

Submitted

had lots of fun with this! i was pretty terrible at it, but enjoyed it nonetheless! thought the music/graphics were really nice as well

Submitted

Had a great time on stream with this one. The dog is committed to me making me fail, but I stayed the course. Great submission! 

Submitted

Simple but funny idea :D my strategy was to show the doggo who the boss is by always running far ahead of him and tapping space every so often to not be in the red. made it to around 350 meters.

Great entry!

Submitted

The music and graphics are so good!  Made it 59 meters!  Very cute and fun.

Submitted

Solid entry with a cute art style and music that really matches the rest of the game! Definitely a challenge not to snap the leash, but I think that's a skill issue on my part. 

Submitted

A loved the art style. Fun gameplay also. I wasn't sure if my wild clicking actually helped pulling the leash, though. 

Submitted

Great idea ! A little bit frustrating that the dog can pass through walls but not us haha but anyway 188m (i'm stuck at the bridge) ! Nice arts and music too ! Good job

Submitted

I wonder if this kind of misbehavior is why Discworld's Death prefers cats.

Joking aside, cute ghostie. Maybe the leash stretching sound could have benefited from a bit of variety given how often it repeats and the zoomies were maybe a bit too sudden/extreme, but that's the most nitpicking I can think of, and other than that the important thing is it was a fun game.

Developer

Thanks for the feedback! I did try to vary the stretching sound by picking a random pitch scale between 2.5 and 3.5. I probably should have given it an even wider range!

Submitted

My go-to for this sort of thing is an AudioStreamRandomizer with three variants of the sound and yeah, a bit of random pitch and volume. Though what do I know, audio isn't exactly my strong suit :]

I had a lot of fun playing your game. And the idea was really good.

Submitted(+1)

Fellow Grim Reaper! Amazing job man. This would be an excellent mobile game

Viewing comments 45 to 26 of 45 · Next page · Last page