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A jam submission

Rook-and-RuleView game page

Submitted by macm49158, pixiepill, Alesart — 21 minutes, 47 seconds before the deadline
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Rook-and-Rule's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#323.8643.864
Controls#463.4093.409
Audio#473.3643.364
Originality#523.5913.591
Overall#673.2793.279
Accessibility#713.0453.045
Fun#922.9552.955
Theme#1322.7272.727

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4

Wildcards Used
N/A

Game Description
Command the Chessboard in a Tactical Reverse Tower Defense!

How does your game tie into the theme?
We embraced the theme "Controlled Chaos" by letting players command a chaotic army of chess units while strategically managing resources, unit types, and positioning.

Source(s)
N/A

Discord Username(s)
@macm49158, @alesart, @buwub, @frrozzn

Participation Level (GWJ Only)
1

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Comments

Submitted

Great original idea. The pacing is a bit slow for me, especially the text. But, I enjoyed seeing how the chess pieces were translated into a tower defense.

Submitted

I loved the animation of the little units. I'd suggest making the explanatory text able to be displayed all at once via the right arrow button instead of needing to wait for it to display letter by letter. I did really like how the concepts were introduced slowly and there was a tutorial as the levels progressed.

Submitted

The concept is interesting. The game can become soft-locked when the only units left are enemy knights. Speeding up text would be greatly appreciated, too! The sound and music are good. The only issue I had with graphics was with the health bars that seemed too dark to read otherwise the graphics is simple, clean, well done.

Submitted

love the art and gameplay! Simple and effective. Would love to speed up some parts a bit with a button or something

Submitted

I enjoyed this entry! I loved the art and animation especially, but found the unit health super difficult to see, especially when lots of units were in the same place. I loved the incorporation of a tutorial as levels went on, and thought the defensive tower mechanics were well designed too. Well done :)

Submitted

Main concept of the game it's pretty interesting and the art it's so cool!

Submitted (1 edit)

This was a fun concept. It has a lot of potential. Would be nice if you could speed up or skip the instructions for replays.

Submitted

Clever idea and the mechanics are solid, but the tutorial drags a lot. Loved the animations.

Submitted(+1)

I love the idea here and the animations looked great. Would love to see a full-fledged version to play.