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A jam submission

i-SpyView game page

What do you do when the internet is down?
Submitted by hundredeyegiant — 2 days, 1 hour before the deadline
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i-Spy's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#53.6403.640
Narrative#53.4403.440
Overall#73.2803.280
Audio Design#93.1603.160
How well the theme was used#212.8802.880

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What Synty asset packs did you use in your submission?
POLYGON - City
POLYGON - Construction
POLYGON - Dark Fantasy
POLYGON - Kids
POLYGON - Office
POLYGON - Particle FX
POLYGON - Pirates
POLYGON - Prototype
POLYGON - Shops
POLYGON - Starter
POLYGON - Town

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Comments

I am definitely going to save this for a day when the internet is down! Lovely idea and well implemented. You should definitely continue fleshing this out, hidden item games are super popular and the 3D interaction could give you an edge over other titles! The different themes could be an option for in-app purchases and I know you'll have a lot of fun designing new themes and maps. While playing, I also struggled with the mouse sensitivity a bit, but that's an easy fix for later. 

Submitted

Brings me back to the good old wheres waldo days.

Developer

I really appreciate the link to Waldo, my thoughts exactly. I spent hours on those books, then found them again later in life and did it all over again! 

Submitted

Was it a world without internet or without a dad at home?  ouch

Played all the way through was that enticing.  Very good gameloop.

Mouse view was a little sensitive inside the apartment.  No other complaints.

Was a little freaked out to see the 2 doors to the apartment were fake and just dropped to the outside.  The view allowed you to spin around and view outside.   A world without an exit?  :)

Developer

Thanks for the feedback, I never thought about the missing colliders and the default walls I added!! I have limited UI experience apart from getting text to show up, settings menu definitely next on my to do list!

Submitted

The gameplay loop released quite some dopamine. You could easily turn this into a full fleshed title :)

Developer

Appreciate the feedback, and I am certainly going to continue working on it. Had a bunch of feedback and new ideas given to me this week. Glad you enjoyed it!

Loved it, shows great potential, with plenty of opportunity to add content, challenges and story.

Very nice chill game. 

Submitted

This was a fun little game, charming and a very creative narrative. Great job!

Submitted (1 edit)

Very well done and it was well executed, what a fun game! I gave your theme max stars and ranked the narrative and originality almost max! The audio was the only thing that was throwing me off a bit. It worked well for the theme so I  couldn't complain much. Definitely a great idea and I'd say this was the best one I've played so far!

-Only thing I think could work for an update: the mouse cursor needs to have an adjustment to take into account different mouse speeds (dpi settings) for this to be smooth. 

Developer(+1)

Thank you for the super positive feedback. Working on the adding adjustments for mouse sensitivity, I had to learn to compensate for the mouse sensitivity + zoom to get the basics to work. I’ll figure it out and update.

Submitted

I don't have anything novel to say compared to the others. I really liked it! Cute, simple and fun.  I would definitely add options as the mouse sensitivity was too high for me. I'd also look into bug squishing possibly? I felt like I triggered "finding" things that were not on the current list, but maybe that was intended.

Submitted

Very sweet, idea is good, implementation is a little infuriating due to the mouse sensitivity not being adjustable. Sound effects are fitting, challenge is well rounded, but the score in the background is rather annoying.
Very solid entry still.

Submitted

Very chill game. I like the way the objects are described. Favourite object was the dinosaur, hardest to find was the duck.

Submitted (1 edit)

This is really well implemented. The mouse controls are a bit sensitive... I went in and played a second time and realized you could use the mouse wheel to zoom so that helped a lot. Was finally able to complete it. Loved the sounds when you clicked on the items, and the kiju growing. Was just a little sad that the dad didn't walk in after the final round to close the game up nicely. But that's a small thing. 

Developer(+1)

The moment I learn how to tie the UI to mouse sensitivity I will get it fixed! Thanks for the feedback, makes all the anxiety worth it. Glad you liked my little Godzilla, was a spur of the moment thing that just stuck. I would have loved to end it to complete the narrative but ran out of time. 

Submitted(+1)

Charming, I enjoyed playing it, great job!

Submitted

Great opening and enjoyed playing!

Submitted

I really enjoyed playing this one, I thought it was neat how the objectives would come through as text messages. Good job!