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A jam submission

GambitView game page

Submitted by skyegrey — 1 day, 5 hours before the deadline
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Gambit's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#24.1794.179
Accessibility#43.7143.714
Fun#64.0714.071
Overall#83.8323.832
Audio#203.7143.714
Theme#223.9643.964
Graphics#373.7863.786
Originality#753.3933.393

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1

Wildcards Used
N/A

Game Description
Dice based tower defense!

How does your game tie into the theme?
Control the chaos of the random dice! Some dice come with controlls, and you can combine and merge them for better dice!

Source(s)
N/A

Discord Username(s)
skyegrey, pyome, r.a.s.a.t.i.

Participation Level (GWJ Only)
5

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Comments

Submitted

Super fun game. The music and SFX are good, and the gameplay is solid.

The dice stacking is a cool mechanic, though I think it'd be better if there was a specific section of the UI where the actual stacking  would occur. On a couple of occasions, I accidentally combined two dice that had conflicting effects because I was trying to place them next to each other, and I didn't realize how big the stacking area was.

Submitted

Really cool concept. It gave me strong GemCraft vibes. My best try was wave 85. 
Beeing able to reposition towers wherever I want was really cool.

Great game!

This is a really good idea and so much fun to play. Really nice experience to play it.

Submitted(+1)

I loved this game! What an awesome idea! My only suggestion is to make it clear when the player is placing a die if it cannot be placed somewhere (like making the white AOE circle red or something). I'll definitely be playing this one again

Submitted

This game is incredibly fun to play. I was so confident I was going to make the leaderboard but it got out of control at lvl 97. Combining the abilities and utilizing synergies was super fun. The game looks and sounds great, I will probably play it again cause I want to get on that top score list! Well done, this is one of my favorites of the jam so far.

Submitted

Looooved this game. Was just completely zoning out while wiping out hordes of bad guys. The only thing I found myself wishing for was a way to buy an upgrade that would let me buy die of a higher value to speed up late game dice building. Overall great experience, loved the art, loved the theme, and had so much fun.

Submitted

PEAkkkkkkk

Submitted

Really cool gameee !!!

Submitted

Good game. Got to wave wave 111 with x7 expanding d20>  I was a bit scared accidentally combining dies when moving all of them to optimize damage sometimes :d

Submitted

Fun to play,art style is good.

Submitted (1 edit)

So cool! Was really enjoying it and then i realized there is synergy among the types of die and then I was like holy shit this is a cool game. Also enjoyed the art and music. Overall awesome

Submitted

Cool game, the gameplay was easy to understand but the difficulty could be harder. Nice job !

Submitted

A well made game it has a wonderfull charm to it, could spends hours playing this great job

Submitted(+1)

This is a great tower defense game! So many different strategies can be made as there are lots of effects that can be applied, awesome!

Developer

People have been getting way more creative than I thought with some of the dice combinations...
Thank you for checking it out! <3

Submitted(+1)

Awesome presentation and sound design. Cool concept!

I made it to wave 50 but only because I forgot that we can move the dice after placing them haha. Super polished and would love to see the waves capped off with a boss and then move to another level. Totally would play again.

Developer

I think a boss mode (maybe around wave 100 or so) would be more satisfying over endless for sure, good knowledge to carry into the next jam. Thanks for checking it out! :D

Submitted(+1)

This is a great game, but I kinda got bored after I managed to stack like a dozen different effects onto a d10 which just bulldozed all the enemies that came at it. Maybe you can do a sort of difficulty scaling based on what dice are on screen?

Developer

You can definitely get to some overpowered dice really early. Maybe adding a few more like 'Balanced' that you have to work a bit harder to use or something would help too. 
Or maybe just a 4x speed button lololol. 

Submitted(+1)

Wow, I love this. You even added the 2x and 3x SPEED! I like tower Defence games where moving units is allowed as well. great job

Developer

I was going to add a cooldown on the movement at some point, but the micro turn out to be kinda fun. Glad you enjoyed it! <3

Submitted (1 edit) (+1)

That was such an amazing game, only lost on wave 71 cuz I tried so hard to get d10 of all nudges and combine it with d10 of effects for super dmg haha. But the idea of using dices, the effects on them, the presentation is all amazing. One small thing is at some point the inventory of dices bugged out and I had a lot of them in the first spot.

Developer

I tried to track down that inventory bug for like 2 days. At this point, if you get the bug, its actually just the 'expanded inventory' feature :D

Submitted(+1)

I last until wave 51, great towr defense, I enjoyed playing, music fits the game very well.

Developer

Glad  you enjoyed! Thank you for playing :)

Submitted(+1)

Great job on the presentation, sound effects, music, and the controls for dragging and dropping dice are perfectly smooth. No idea what the numbers on the left side of the screen mean. I think you need more upgrades and stuff like that to take it to the next level but you've got a solid game here!

Developer

Numbers on the left are the wave numbers, but I think its not very clear aha. Thanks for checking out the game though!