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Cone-fusing Roads's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #12 | 4.007 | 4.250 |
| Theme Implementation | #15 | 4.007 | 4.250 |
| Visuals | #21 | 2.828 | 3.000 |
| Gameplay | #21 | 3.064 | 3.250 |
| Overall | #24 | 3.103 | 3.292 |
| Polish | #26 | 2.593 | 2.750 |
| Audio | #32 | 2.121 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
My game focuses on roads and directing traffic.
How did you add the special object?
My game uses traffic cones to progress the game and control the flow of traffic
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Comments
That was really fun!! Initially got confused when I suddenly had more cars to direct but got the hang of it pretty quickly! Great job!
Thank You! I'm glad you enjoyed it.
Very nice game, would love to see more variations to the puzzles like different cone type, several cars that need to be guided and so on.
Did encounter several times a bug where the car won't start moving after I placed the cones although several restarts solved the issue eventually.
Had an issue with the car driving straight through cones no matter where I placed them.
Which level was that on?
The first Level
Not sure exactly what would cause that. If their are any issues with the level, Try the reset button on the ui. The games first level is a tutorial.
I ran into a problem: the car only moved during the tutorial, but in the actual level, no matter how many times I press the button, it just stays put. I did place all three cones. What am I doing wrong? :(((
if you block all winning paths you will soft lock yourself. Just hit the reset button and make sure the cone doesnt block the proper path. Let me know if this helps!