weirdly addicting with great visuals!
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UNIT Disposal Facility DROID Controller [GWJ#80]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #57 | 3.503 | 3.917 |
| Originality | #68 | 3.429 | 3.833 |
| Overall | #97 | 3.003 | 3.357 |
| Audio | #100 | 2.907 | 3.250 |
| Accessibility | #101 | 2.832 | 3.167 |
| Controls | #112 | 2.907 | 3.250 |
| Theme | #117 | 2.907 | 3.250 |
| Fun | #139 | 2.534 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
I am.. Wait What?, Simple Shapes
Game Description
You play as a DROID within the UNIT Facility. UNITs are rigidbodies that are different geometry that can either be red, green, or blue. Each wave a group of UNITs fall down and you are given an objective to collect UNITs that meet certain parameters.
How does your game tie into the theme?
More UNITs means more rigidbodies and more objectives, which creates a chaotic enviornment. You are there to try control this chaos in an orderly manner.
Source(s)
N/A
Discord Username(s)
_wethands
Participation Level (GWJ Only)
1


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