first had to see what I had to do. But a nice abstract idea and implementation. Good job.
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NeonRoad's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #11 | 3.636 | 3.636 |
| Audio | #12 | 3.455 | 3.455 |
| Polish | #14 | 3.273 | 3.273 |
| Gameplay | #17 | 3.273 | 3.273 |
| Overall | #19 | 3.197 | 3.197 |
| Theme Implementation | #31 | 3.000 | 3.000 |
| Special Object Implementation | #35 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
You build neon roads to reach your target
How did you add the special object?
Hostile hostile architecture uses cones as their main structural components.



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