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Awake Chaos's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #157 | 2.460 | 2.750 |
| Originality | #162 | 2.385 | 2.667 |
| Accessibility | #171 | 2.236 | 2.500 |
| Theme | #179 | 2.236 | 2.500 |
| Fun | #185 | 1.565 | 1.750 |
| Graphics | #186 | 1.863 | 2.083 |
| Overall | #189 | 1.981 | 2.214 |
| Audio | #191 | 1.118 | 1.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
Simple Shapes
Game Description
You are a glitch — an emergent consciousness born from a bug in the code. You awaken in the factory, with no clear purpose, only a sense: you are part of a colonization force. Something deep inside tells you that you must destroy the facility — yet you are still part of it. You can also help repair, support production, and uphold the mission.
How does your game tie into the theme?
Everything is unstable
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
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Comments
The pick up drop off mechanic worked really well, I think it generally just needs more user direction/feedback. It's a good start and with a bit more work could be really fun!
Run around and exploring the factory was fun, I was able to transform some stuff into red versions of stuff, but I wasn't super sure what I was supposed to be doing with it. Still, I think the idea & back story are cool.
Figured out how to run around, and I think you did a great job with item spawning, pick up, drop off, etc, but unfortunately I just couldn't tell if anything was happening or not, and the computer screens were just big green boxes when I tried to interact.
I think the idea has potential, not sure if it's a bug or just not finished, but the I assume upgrade screen, doesn't work. When I press "E" I get two large red boxes
I was drawn in by the backstory, but I unfortunately struggled to figure out what I was doing while playing the game. I think the game would benefit from a more detailed tutorial to help guide players early on, even if its just in the game description. I'm looking forward to seeing what you make in the future!