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KILL KILL KILL EVERYONE!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #48 | 3.600 | 3.600 |
| Audio | #72 | 3.133 | 3.133 |
| Controls | #76 | 3.200 | 3.200 |
| Overall | #90 | 3.076 | 3.076 |
| Originality | #102 | 3.200 | 3.200 |
| Theme | #106 | 3.000 | 3.000 |
| Accessibility | #111 | 2.800 | 2.800 |
| Fun | #132 | 2.600 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
N/A
Game Description
You're the Grim Reaper, throwing your scythe like a boomerang to claim souls while cops try to shoot you!
How does your game tie into the theme?
As you claim souls and collect coins, the amount of pedestrians and police increase. Chaos ensues, police tries to control it, while you claim souls!
Source(s)
N/A
Discord Username(s)
dipshiiet, OSTORu, dustbowl
Participation Level (GWJ Only)
1
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Comments
Good location, no ways to spend coins, may be in futures updates developer add SWAT or AntiDeadReaperSquad/soldiers/ exorcists/ demons which try to steal human souls. Policemans don't attack while plaуer throw braid.
Love the feel of the scythe, more enemy types would be a great addition.
I loved the overhead camera and the perspective with the buildings. The core gameplay is definitely there - I'd love to see how you could expand on it.
Very nice graphics and sound! The core gameplay is a lot of fun, but I wish I at least had a coin counter so number go up. Haha. Some kind of coin total or kill count would have given a reason to play for longer.
You're right! A bit more polish would definitely be awesome. Thank you for playing!
Cool idea! I had some random crashes while playing though, no real details in the log I'm afraid. i can post a screenshot if it'd be helpful. My mouse did seem to not always work, so maybe that was related.
Oh thank you for the feedback! I'll look into that for sure
Pretty cool game!
Did you produced the sounds yourself? they're very good!
Courtesy of Joar Sahlin himself!
Cool game, felt a bit slow sometimes.
Definitely could use a lot more balancing. Thanks a lot!
I wish the police didn't spawn in the same places, maybe even outside of the screen. Also upgrading would be great, but still good job, I liked that the sythe returns, and it can actually save you sometimes.
Thank you for your feedback!
Fun experience!
Have the same feedback as Velvet, though: first run was basically instant death and second run lasted forever!
Glad you enjoyed it!
That's exactly the feedback I had for myself but I unfortunately didn't have time to work on balancing. Thanks!
Really nice idea, graphic and sound design! It lack a bit of balance and polish but besides that it is almost perfect!
thank you for the feedback!! Glad you enjoyed it!
Nice graphics and audio design; I love the splash screen and it sets the tone for the game really nicely. I felt like game speed was a little slow and lacking in feedback; the first run I had, I died in about 10 seconds and later ones seemed to last forever. Without a coin tracker in game, it was hard to understand my progression. The scythe throwing is fluid and satisfying though, I like the small moments you have to adjust your positioning on its way back to arc through more innocents.
Thank you so much for all the great feedback!! I agree, wish we had more time to do some polishing. Glad you enjoyed it!
!WARNING!
You should get this fixed right away!
Thank you so much! Should be fixed now!
Something wrong with Windows build zip. It includes .exe and a folder called MACOS, but is missing the .pck file and doesn't run without it unfortunately.
Thank you for informing me. It should be fixed now!
Big ups to Taha tuna and OSTORu, a lot of fun working with them.
Best musician I've worked with, easy!