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A jam submission

Galaxy GolfView game page

Play Golf! ...in space ...with planets ...and into blackholes!
Submitted by LukyDrum — 6 minutes, 25 seconds before the deadline
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Galaxy Golf's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#23.7273.727
Gameplay#23.7733.773
Atmosphere (graphics)#44.0914.091
Audio#53.2733.273
Originality#63.3183.318
Ingredients#122.4092.409

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

So I realised what chaos was after finishing the game and was confused why it was so high... now I know that definitely was not the score.

Host (1 edit) (+1)

There is power in simplicity.

And when you add a little humor and references to it, the result is a great gamejam game.

The graphics could hardly be simpler, but they are still great. The idea is simple and good, although I would communicate it a little more at the beginning. Just like people defending their system (my house/my castle)

The game can be easily expanded, wormholes, other universes, comets, systems, ... can be added

I need:

- more red dwarf!
- more levels
- people screaming on destroyed planets
- (and many more)

Host(+3)

KOCOUR: No a co to je?
KRYTON: Ještě nikdy jsem jí neviděl - nikdo jí neviděl - ale myslím, že je to bílá díra.
RIMMER: Bílá díra?
KRYTEN: Každá akce vyvolá protikladnou reakci. Černá díra likviduje vesmírnou hmotu a čas a bílá díra je vrací zpět.
LISTER: Takže, ta díra chrlí čas zpátky do vesmíru? (Nasadí si svou beranici)
KRYTON: Přesně tak. Proto jsme na lodi svědky těchto zvláštních časových úkazů.
KOCOUR: No a co to je?
KRYTON: Ještě nikdy jsem jí neviděl - nikdo jí neviděl - ale myslím, že je to bílá díra.
RIMMER: Bílá díra?
KRYTON: Každá akce vyvolá protikladnou reakci. Černá díra likviduje vesmírnou hmotu a čas a bílá díra je vrací zpět.
LISTER: (Bez čepice) Takže, ta díra chrlí čas zpátky do vesmíru? (Nasadí si beranici)
KRYTON: Přesně tak. Proto jsme na lodi svědky těchto zvláštních časových úkazů.
LISTER: A co tim myslíš?
KRYTON: Jako právě teď, když se čas opakoval.
KOCOUR: No a co to je?

Submitted

I quite like the game. The game play is a bit repetitive, making a minute adjustments so you can just squeeze through, but I guess this is normal for this type of game. 

I do not thing I really understood the chaos mechanic. Do you want it as low as possible? As high? Both? Some sort of high-scores table could have made it more clear.

Submitted(+1)

A fun game with a surprising amount of levels. Each one is pretty unique and introduces something new and is well designed.

The sound effects are nice, the music is a bit disjointed (very different vibes) but fine. The graphics look pretty good (felt very retro to me - which I like).

It took me a while to figure out that you can drag anywhere on the screen and not just from your planet, which, to me, feels a bit unintuitive, but once you figure it out, it works well.

I liked the hints of a story and the funny labels for some planets - cool detail.

When it comes to the ingredients, I only see "sacrifice" and maybe "my home, my castle" but every other ingredient needs some level of mental gymnastics to see in my opinion.

I finished all levels with 3 stars but only managed to keep total chaos to 60 (I firmly believe that 0 is impossible), which is a shame because I would really like to finish it perfectly.

All in all a fun game with an interesting mechanic. Pretty impressive for a one-man-team in 48 hours. Some shortcomings are unintuitiveness and not-so-clear use of the ingredients.

Submitted(+1)

This game reminds me of Angry birds space, which is a good thing! Pretty nostalgic.

Having the choice to either sacrifice the planets or save them is a very cool mechanic, gives me basically two approaches to all levels. The other ingredients are very slightly implemented, but the sacrifice one definitely is implemented well.

The game is difficult and could use a curve that shows you approximately where you're going to go based on gravity. But I appreciate the previous arrow staying! Helps a lot!

Submitted(+2)

I would love to be wrong, but this doesn't feel like a game made for this jam. I like it as a standalone project outside of the jam, it plays well, but the ingredient use is a huge stretch and I don't think it actually uses at least 3 ingredients. I'm sorry but I just don't see it.

Developer(+2)

Yeah, I kinda agree with you. The sacrfice is there,  and I wanted it to be linked to the second incredience (devils attorney), but, as I learned after the jam, I understood that ingredience a bit differently.

The castle was meant to be there a bit more, not just as a blockade that is in the current game.

And finaly, I had an idea for reincarnation, but did not have time to finish it.

Submitted(+1)

I finished all the levels while trying not to cause chaos, in which I mostly succeeded. The art is nice, the audio is calming. Overall it was fun to play, because the level design is very good. :)