Great entry, very fun to play. Simple idea executed perfectly. It fits the theme very well and is fun to play too. Simple graphics get the job done, while remaining cute at the same time. Using space to explode the ball didn’t always work, but that should be an easy fix with some input buffering. I got 68630 points after a couple of tries :)
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Boomp!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #13 | 3.750 | 3.750 |
| Fun | #16 | 3.688 | 3.688 |
| Accessibility | #22 | 3.438 | 3.438 |
| Overall | #23 | 3.607 | 3.607 |
| Audio | #29 | 3.562 | 3.562 |
| Theme | #33 | 3.750 | 3.750 |
| Originality | #54 | 3.562 | 3.562 |
| Graphics | #58 | 3.500 | 3.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
Basic Shapes
Game Description
Small game made to be simple yet hard and replayable to get the highest score
How does your game tie into the theme?
You control where and where to explode the ball into miniballs, how well it works depends on how much you let it bounce. Enemies defeated by miniballs also create more miniballs making a chain reaction of chaos in your favor. You also control how many enemies you wait for before dropping the ball to bounce it around them.
Source(s)
N/A
Discord Username(s)
Whyme (AndrewCrowe)- N/A
Participation Level (GWJ Only)
2





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