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Boom Tag's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #132 | 2.793 | 3.000 |
| Accessibility | #134 | 2.578 | 2.769 |
| Controls | #140 | 2.650 | 2.846 |
| Fun | #159 | 2.292 | 2.462 |
| Audio | #159 | 2.220 | 2.385 |
| Overall | #161 | 2.435 | 2.615 |
| Theme | #167 | 2.435 | 2.615 |
| Graphics | #181 | 2.077 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
I Am... Wait, What? and Simple Shapes
Game Description
Be the last circle standing in a game of tag with a bomb
How does your game tie into the theme?
While being an active bomb holder, you decide who is the next person to potentially go boom.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1
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Comments
That was a lot of fun! Thanks for sharing. Took me a few tries to win a round.
Very well designed! Music is also fitting great. I completely nailed it by just hiding in the bottom left corner, haha) So yeah, the game mechanics can be improved.
super fun game! It fits the theme perfectly. It would be even more engaging if there was a reward or bonus for getting closer to others.
This is such a cool idea! It got pretty easy once i just didnt go near the other players
Really fun game, had a blast ;) trying to not get blown up.
this was so fun!! great use of the theme and wildcards. am impressed you got proper enemy behaviour up and running in the timeframe, great work!
Fits well for the theme, not sure if passing the bomb always worked or if I was just not fully understanding but for the amount of time specified and the experience it is amazing, good job!