Super fun game! Short and so, so sweet. Really enjoyed puzzling my way through the room. Great job!
Play Synty Game Jam 2025
A World Without... Sanity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio Design | #8 | 3.200 | 3.200 |
| Originality | #17 | 3.050 | 3.050 |
| Overall | #22 | 2.650 | 2.650 |
| Narrative | #27 | 2.100 | 2.100 |
| How well the theme was used | #42 | 2.250 | 2.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Synty asset packs did you use in your submission?
POLYGON - Horror Mansion.
POLYGON - City.
POLYGON - Mini Fantasy Characters.
POLYGON - Particle FX.
ANIMATION - Base Locomotion.
Comments
Congratulations, great work! Definitely worth expanding at some point, because it is satisfying to solve the puzzles, and when it's over I wanted more of it. I agree with the others who liked the atmosphere - awesome what you did with decorations, lights, particles, camera settings, music and sound. Also nice that you took the time to make such a nice controls overview and provided a Web build in addition to the download.
Really great game! Simple and had fun. I'm not so sure if the A World Without Sanity fit as the theme of this game in regards to what I played however, only real thing I could critique. Which says a lot! Nice job!
That theme was a tough one, and I gave it my all o make it work. Though I know I wasn’t the only one who found it hard to implement. A lot of people ran into the same issue. I’ve even seen a few that didn’t quite fit, but I totally get the struggle, and can look past it.
Thanks so much for giving it a shot!
Little nightmares vibe. Robot movement was nice, just a bit awkward with the camera not focusing on the player. Nice little test scene. Good job!
Great atmosphere. Really enjoyed checking out the game. Thanks for making it.
I had a hard time solving the puzzle. At first I tried the door, then the switch, then the electrical box. Eventually I went back to the switch but the initial problem was I guess I wasn't close enough. The distance you had to be didn't seem very forgiving.
That said everything else looked awesome and played awesome and super smooth. I'd definitely play a full game like this with refined puzzles.
Very cute, seems to be heavily inspired by Little Nightmares ;)
The box weighs like 10 tons hahaha. It took me about 10 minutes to move it to the switch.
I really liked it. I think we both had a similar inspiration, great job!
Unfortunately the issue was that after interacting with the box, it failed to properly slide along the ground with the player. Once I got the box to the switch, it accidentally got flipped over and the player character was then stuck in the interact animation and unable to move. I am going to try it again soon once I finish with mine. If its a bug you can reproduce there is still time to fix it! :)


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