Great original idea and fits the theme very well. I wish the controls were better because I really enjoyed where this was going.
Play prototype
Castaway Prototype's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #123 | 2.803 | 3.273 |
| Theme | #126 | 2.803 | 3.273 |
| Originality | #150 | 2.569 | 3.000 |
| Accessibility | #181 | 1.946 | 2.273 |
| Fun | #184 | 1.635 | 1.909 |
| Overall | #184 | 2.046 | 2.390 |
| Controls | #190 | 1.557 | 1.818 |
| Audio | #193 | 1.012 | 1.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1 stable
Wildcards Used
Simple Shapes, (almost, S.2.L.001.2x25r1) I am... wait, what?
Game Description
Organization simulation game, a lost satellite getting sucked into a black hole and will desperately do its best to send rare materials back to HQ in it's last moments.
How does your game tie into the theme?
I approached it as both chaotic as in everything is coming at you at once with asteroid/materials moving at all points and controlling the situation by organizing and labeling the materials based on what you know and systematic tools you can use.
Source(s)
https://github.com/yinwa333/gamejam-squared
Discord Username(s)
@yinwa
Participation Level (GWJ Only)
1!


Leave a comment
Log in with itch.io to leave a comment.