As soon as I figured it out I was hooked. I really like this approach and I think figuring out what to do as part of the game worked out for the “Show, don’t tell” card. Really unique spin on a classic genre.
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Ship Shoot Shape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #73 | 3.130 | 3.500 |
| Fun | #109 | 2.832 | 3.167 |
| Controls | #112 | 2.907 | 3.250 |
| Overall | #130 | 2.758 | 3.083 |
| Graphics | #137 | 2.683 | 3.000 |
| Originality | #137 | 2.758 | 3.083 |
| Theme | #145 | 2.609 | 2.917 |
| Accessibility | #160 | 2.385 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4.1
Wildcards Used
Simple Shapes, Show, don't tell
Game Description
Its a ship that shoots shapes to destroy other ships
How does your game tie into the theme?
At first it may seem random how to beat the enemies but I assure you there is a right way to kill each of them
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
1

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