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A jam submission

Ship Shoot ShapeView game page

Submitted by SurgeryItch — 1 day, 8 hours before the deadline
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Ship Shoot Shape's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#733.1303.500
Fun#1092.8323.167
Controls#1122.9073.250
Overall#1302.7583.083
Graphics#1372.6833.000
Originality#1372.7583.083
Theme#1452.6092.917
Accessibility#1602.3852.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.4.1

Wildcards Used
Simple Shapes, Show, don't tell

Game Description
Its a ship that shoots shapes to destroy other ships

How does your game tie into the theme?
At first it may seem random how to beat the enemies but I assure you there is a right way to kill each of them

Source(s)
N/A

Discord Username(s)
N/A

Participation Level (GWJ Only)
1

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Comments

Submitted

As soon as I figured it out I was hooked. I really like this approach and I think figuring out what to do as part of the game worked out for the “Show, don’t tell” card. Really unique spin on a classic genre.

Submitted(+1)

Really unique concept, I enjoyed it a lot. Sometimes it was a bit difficult to tell what way a non-symmetrical combination should be assembled, what I assume to be the settings button didn't do anything and I'm not sure what shape exactly the player's hurtbox is but other than that this is a really good entry.

Submitted(+1)

Good job! The sound design especially is very good
I have some advice: the first time you load and instantiate something in your game, it can cause lag spikes or even freezing. Next time, you can make a script that instanciates all your particles, enemies, etc at the start of the game and deletes all of them to avoid that.

Submitted(+1)

It's a great game! I wasn't good at it, I got the buttons mixed up a lot and it took me a while to really internalise that colour slots always get filled from center to perimeter. I wish there was a way to restart the slots without having to fill all three and shoot the shape because I started the combination wrong so many times and my brain just bricked everytime that happened. Me being bad aside, the game is well done, it works, the music and SFX are amazing, the graphics are good and it's a very original concept. Thank you so much for this game, it's great.

Submitted(+1)

Really cool concept! It took 2-3 rounds before it became intuitive enough to use right/left clicks for the colors. I do wish the patterns went from the front of the enemy ship to the back, rather than from the back to the front- feels more natural to read that way when we are flying around in all directions. 

Submitted(+1)

Very nice idea, maybe a bit too challenging for my brain after a gamejam. :D

Great use of "simple shapes" as well.

Submitted(+1)

A nice game, pleasing simple graphics. I think it would get much more traction if you would add a cover image to the game page - that one will be displayed on the jam submissions page as well and will draw more attention.