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The Keeper's Harvest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #16 | 2.661 | 3.167 |
| Originality | #24 | 2.871 | 3.417 |
| Overall | #25 | 2.608 | 3.104 |
| Audio Design | #31 | 2.310 | 2.750 |
| How well the theme was used | #31 | 2.591 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Synty asset packs did you use in your submission?
Apocalypse, bosszombies,city, city char, Dark Fantasy, Dungeon Map/Realms, Dungeon, Fantasy Kingdom, Fantasy Rivals, GoblinWarCamp, Horror Asylum, Carnival, Mansion, Kids, Town, Viking Realm, and Icons,
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Comments
Wow, impressive entry. Loved the theme idea, cutscenes, and DFS music was a great fit here, too. Music didn't loop though, and once I got the teleporting power I teleported straight out of the map. I think this has some potential, though, keep it up!
Lots of work clearly went into this game! Really fun levels and unique powers. Had a good time playing it.
Great job with the level design. I enjoyed the atmosphere of each level. Combat needed more work to feel satisfying though. Thanks for making.
I appreciate the feedback!
I think you have a really cool idea here. Having the freedom for all these unique and weird dimensions is super cool! I think you may have tried to be a little too ambitious with this project however, as I would have liked to see a smaller game with much more polish and fewer bugs. One thing that was tough for me was the character controller movement. She slides around a little with momentum after releasing all inputs. I also don't see stamina being very important for this game, as any time I was fighting bad guys I had plenty, but I seemed to run out only when I was looking around trying to figure out what to do lol. Great job!
Thanks for the feedback. Yeah, I was definitely trying to see how far I could push the scope :)
It was a nice concept, gameplay needs a bit more polishing but the idea is there. Good job!
Thanks for the feedback !