Play game
Mathemagic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #16 | 4.000 | 4.000 |
| Overall | #18 | 3.692 | 3.692 |
| Presentation | #25 | 3.769 | 3.769 |
| Enjoyment | #28 | 3.538 | 3.538 |
| Use of the Limitation | #33 | 3.462 | 3.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Pichimi Games - UI, Art; Anack - Development
Software used
Godot 4, Aseprite
Use of the limitation
The game uses 4 mathematical operations, each linked to a color. Those operations are used to kill slimes of the same operation color.
Cookies eaten
Pistachio flan counts ?
Leave a comment
Log in with itch.io to leave a comment.






Comments
That was pretty neat, I liked how you managed to incorporate the theme and limitation where they don't feel disconnected at all :) I kept trying to drag and drop already placed numbers to other places though lol other than that it might be nice to have the wizard and slimes animated when they attack :D
Really liked how you used the limitation for this! The gameplay loop was nice but pretty slow. And the casting mechanic was really unique and worked really well!
Looking forward to more!
Really liked the pixel art and the design/layout of the GUI -good use of the theme and was fun too! Has a lot of potential -great job on this! :D
Pretty good, but once you know what you're doing it can drag on for awhile. I made it to round 70 before dying to some poor RNG. It would be interesting if the difficulty kept expanded beyond having four slimes at once.
Fun concept and really lovely pixel art! Like some of the other commenters, I didn't figure out that I needed to match colors until I had died a few times. But after rereading the instructions I had fun. Trying to kill four slimes in 60 seconds gets pretty intense!
I wonder if it would be fun to add a bonus if you kill multiple slimes using the same set of cards. At first I thought you had to kill all slimes with the same set, but when I realized you got new cards after each kill, I started hitting the Cast button as soon as I found one pair of numbers that worked. It's much more challenging to get multiple kills from the same set.
After the first slime I understood that it's color was linked to the operator ahah, I was too lazy to read what you wrote. Increasing their size would help better visualizing that.
Overall, your game is fun and rather intuitive. I liked the art, sounds, and how you used the theme and limitation together.
Great job, keep it up!
Cool Concept, But I wish there are tutorial fr it, so i don't spend too much time figuring out what's going on
Interesting idea, love the visuals and music/sound effects, just overall really solid! took me a minute to figure out the mechanics, but once I did it was pretty dope!
Very neat concept :D The game looks and sounds clean, and is pretty fun