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[WIP] Mist of Corruption (A world without the chosen one)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio Design | #35 | 2.194 | 2.727 |
| Narrative | #42 | 1.682 | 2.091 |
| Overall | #53 | 1.718 | 2.136 |
| Originality | #57 | 1.536 | 1.909 |
| How well the theme was used | #57 | 1.463 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What Synty asset packs did you use in your submission?
Sidekicks
Polygon Nature Biomes Season One & Two
Polygon Ancient Empire
Polygon Ancient Egypt
Polygon Fantasy Kingdom
Polygon Viking Realms
Polygon Elven Realm
Polygon Dungeon Realms
Polygon Dungeons Map
Polygon Dungeon Pack
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Comments
Interesting game! I got really confused at the end (I think it was the end, at least.) Just when I expected to fight a boss, the game froze for a while and then suddenly I was on a village building screen which was full of bugs. I would have loved to have that boss fight, and I'm not sure what the village builder had to do with the rest of the game. I think perhaps you may have gotten overly ambitious with this project. A more polished first section with a nice boss fight at the end would have been better in my opinion.
Also I would love to see a way to "take all" from the loot screen so I could spam E. pressing E and clicking was tedious for me. I would also love a "lock on" feature for combat.
Great job!
It was the start of the joruney for the players to go to find the hero, but yeah, time was against me xd
So in essence, Your main hero goes to fight the big baddie, then cuts to he was never seen again,and a small party of heroes build a city and goes into expeditions to try and find him. Expeditions are levels like the fight level, but with other heroes, so it has a mix of RTS and Dungeon Crawler RPG
Gotcha, that sounds like a really cool game, but probably too much for a game jam to be honest :)
Not sure if I'm just bad but I couldn't get pass those enemies, three hits and dead. The game sounds interesting but needs work. Good job!
Nah, its bugged, you start with less health than you are supposed to
Looks promising, I wish I could lock the camera onto a target, great job!
The use of external cloud storage is allowed? I mean, on itch there's control over edits, but externally you can keep modifying it. I know it wasn’t in the rules, but it’s kind of a gray area 🤔
I plan on improving this and make a small good game with more. Id like to polish this game and finish it before functionalities like cloud saves, but yeah, i went to amibtious for a jam
Sorry, English isn’t my native language, I’m still learning and sometimes I struggle to get my message across. What I’m trying to say is that you published your game through Google Drive, not directly on itch.
There are strange delays between actions that make combat uniquely unresponsive. Getting hit stunlocks you long enough to not be able to parry or roll, enemies are beefy and swarm you quickly. Literally unplayable, but the sound design is well done.
yeah, its really unpolished, i went too ambitious
Insanely ambitious. Took a while to get the hang of combat, but chopping down a horde of foes was fun. Hope you keep on building the game.
Will do, just needed some time off after the last week of the jam in which i barely slept 3 hours daily xd