Wouldn't it be nice if there's a post-apocalyptic open-world game with seamless transitions between areas, but shares the same signature gameplay and thematic from That Game Company's Sky: Children of the Light game?
It's like, bringing back peace, harmony, friendship, love, and humanity to restore a world that was driven into an irreversible catastrophe by humans.
Make it so that it also uses the idea where the game would also have a great replay-ability so that players won't have a post-climactic feeling after finishing the story quest to lose purpose and quit the game.
A new idea that I would be suggesting, is to have elements of procedurally generated loot system where you have to make a fair amount of effort to find good loot, whether it's useful tools or cosmetics in the game.
Surely, monetization is always present in games, but please make it so that it is fairly priced and are following the new guidelines in EU where the equivalency of real to in-game money is balanced.
