Really cool game with a nice core mechanic, and great art, audio and vibes!
Thanks for joining the jam :D
| Criteria | Rank | Score* | Raw Score |
| Gameplay / Fun | #4 | 4.043 | 4.043 |
| How much do you like the game overall? | #5 | 3.826 | 3.826 |
| Overall | #7 | 3.678 | 3.678 |
| Audio / Music | #14 | 3.261 | 3.261 |
| Is it related to spring and does it follow the theme? | #17 | 3.696 | 3.696 |
| Graphics / Visuals | #20 | 3.565 | 3.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Really cool game with a nice core mechanic, and great art, audio and vibes!
Thanks for joining the jam :D
really well done puzzle progression, i felt like the difficulty curve ramped up at just the right speed to keep things interesting without getting too hard, and i like the care that was put into introducing each mechanic. you can really tell a lot of care and polish was put into the player experience, from the vine changing color as you start to run out to the undo feature. the sound design is very pretty as well! the only issue i ran into was with pushing the rocks as some others mentioned, and the restart button in the top corner would sometimes take a while to do anything and sometimes not do anything at all. overall lovely concept and great atmosphere!
The game's puzzle logic and movement are both really fun. Main detractor for me was the dodgy rock physics not moving properly
Super beautiful, lovely ambient sounds and felt really nice to control. Really impressive :)
Impressive! very cool level design and simple mechanics that work well, great job! My only detail would be pushing the boxes feel a little odd at times, but still a super enjoyable time! A brilliant idea!
Really unique idea and stunning graphics. This game really stands out in the screenshots page. You could add a background music as there’s not much audio in the game but apart from that it’s wonderfull with really interesting puzzles
Not to sound rude or toxic or anything, but this looks, feels, and sounds just like the game you two made last year and won the jam with. You even reused the retry button and the grass texture (without declaring it, might I add). How unfortunate...
Picture: Photoflare (2024, last Spring 2D Jam)
We were inspired by it. So it's the same graphic element that's used for the card. We weren't trying to copy it at all, but our idea corresponded pretty well to last year's visual, and it saved us time fetching a resource we already knew. We did try to find another one, but it just works too well.
And for sound, the assets are different. But I suppose that since the objective was quite similar, I unconsciously made a result that almost looked like a copy.
Thanks for the feedback, I'll be looking for more diversity in future jams, that's the point of a game jam after all.
I hope you enjoyed the game ^^.
Very good looking game. Only issues were sometimes crystals stayed gone after retracting, and boxes were a little frustrating to push. Very fun and enjoyed every level, please keep adding to it!
This is seriously my favorite game so far! Sooo underrated! The concept is amazing (great use of theme), visuals are beautiful, gameplay is fun and actually surprisingly deep considering the simple controls, and sound/music is very chill and well implemented. The overall aesthetic and lighting/environment work is superb, ESPECIALLY for a jam game. Serious kudos!
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