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Cyber Factor: Overload's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #16 | 4.000 | 4.000 |
| Enjoyment | #24 | 3.600 | 3.600 |
| Overall | #31 | 3.575 | 3.575 |
| Presentation | #38 | 3.500 | 3.500 |
| Use of the Limitation | #49 | 3.200 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Just me :) Emo Games / Emil Jansson
Software used
Game Maker, Aseprite, Ultrabox
Use of the limitation
The game's graphics only use 4 colours.
Cookies eaten
A couple :)
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Comments
Conceptually, it's really cool. Combat feels amazing. Time slowing down while I'm mentally calculating everything makes me feel cool like I'm in superhot. By the end tho, fighting enemies stopped being worth it. I realized I could just dodge them by using the calculator as a way to access bullet time. Especially after the robot guys got introduced. Running past one is just much easier than bothering to fight it. I guess that's not your fault, but mine as a player. I think if I was on low health I would have fought them for batteries so that still works out. Maybe a few forced fights to get the keycards could have worked..
Love the art-style! The combat is nice and really well implemented. One feedback is that instead of using the mouse to click, maybe a full keyboard control would feel better. Where the player can move with the arrow keys using their right hand and type the numbers using their left.
Overall still really amazing game and looking forward to more!
There is full keyboard control, actually. For most of the jam, I was playing with WASD and my numpad. The calculator was one of the last things I added.
cool concept! I like how the time slows down when you pull out your calculator!
I was concerned about how combat would feel at first since it seemed like it would be almost impossible to avoid getting hit while trying to attack. The combat actually feels great though, mainly thanks to the slow down when the calculator is out.
Not sure I like the purple color scheme though, even if it does fit the theme you were going for. Staring at it for too long made everything else look green.
OH I JUST THOUGHT THEY MADE THIS PAGE'S BG GREEN SOMEHOW
Solid game, love the mechanics, But i think the hardest part is attacking while moving, because you calculator is tab out after attack.
Very good use of the theme, reminds me of the word typing games but somehow even more challenging. You can just dash through most levels but other than that I really like the enemy variety and gameplay.
Very cool concept ! This one is actually really fun