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A jam submission

Roam1n-Num3ral5View game page

Submitted by RaBalder, Raul Shepherd (@shepmakesgames) — 8 hours, 25 minutes before the deadline
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Roam1n-Num3ral5's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#94.2004.200
Overall#613.1753.175
Use of the Limitation#633.0503.050
Enjoyment#662.8002.800
Concept#842.6502.650

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Shepmakesgames, Rabalder, Dawn

Software used
Godot, aseprite, FLstudio

Use of the limitation
4 colors for the sprites and tilesets

Cookies eaten
0 :(

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Comments

Submitted

Solid base, but feels more like a demo right now. Might be interesting when expanded upon though. The art is good as well.

Submitted

Love the art and gameplay, but really stress, i think when we hit the number, it will decrease, but it's not. But still, its a great game! keep it up!

Submitted

I love the pun in the name of this game, and the art style is so cool, I love it!

Submitted

The art is amazing!!!! Love it man

Submitted

Artwork and music are great—love them! Like TributeGames, I thought the numbers on them were their health, which wasn't it apparently. Truly a missed opportunity.

Submitted

I like the game art and color palette, the concept have good potential :D it's a shame the tight deadline didn't allow for the implementation of more mechanics 

Submitted (3 edits)

Thanks for submitting a game.

What I liked about the game: The color palette and art is very cool, it has an enjoyable soundtrack, and is a well known game mechanic

What I was confused by: At first I thought the numbered enemies represented the amount of damage each can take (Hit points), that wasn’t it. I then thought that perhaps it represents the speed they can move in, and that wasn’t it either.

I think there was some missed opportunities with the use of the numbered enemies, or I missed something myself.

Great effort to you guys.

Developer

You are absolutely right in your assessment.
We were planning on using the numeral enemies and operator bosses as a way to deal with scoring and or more game mechanics, but unfortunately ran out of time to Polish the design and implementation!

Submitted

Nice game! Was really simple and easy to get into. Really love the character sprites! The combat system was great and implemented really well.

Looking forward to more!

Submitted

Great game! I love the artwork, and that each of the numbers has their own stats (4's and 6's are quite a handful lol). Awesome job!

Submitted

It's a very atmospheric game.It was a pleasure to play.The gameplay is very smooth, the music is relaxed, the animations are good - great job guys

Submitted

Pretty nice art. Looks like 4 is the favorite number of the developer.

Submitted(+2)

Nice game and amazing pixel art! It took me a few tries before beating the boss, but I finally managed :) Would love to see a version where the value of each enemy has an impact on gameplay (as mentioned in your description, if you ever implement this mechanic !

Developer

Thank you! Agreed, the pixel art definitely was our strongest point this jam!