Enjoyed the music. Had some challenges in playing the game.
Tried on Chrome browser, Mac.
| Criteria | Rank | Score* | Raw Score |
| Most Appealing Sound Design / Music | #20 | 2.062 | 2.062 |
| The "I Want to Play This as a Full Game" Award | #22 | 1.750 | 1.750 |
| Most Appealing Art / Visuals | #25 | 1.812 | 1.812 |
| Best Use of the Theme for Gameplay | #29 | 1.062 | 1.062 |
| Best Use of the Theme for Story/World/Character | #30 | 1.125 | 1.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Enjoyed the music. Had some challenges in playing the game.
Tried on Chrome browser, Mac.
Nice platformer. However, not sure how it fits the theme. Enjoyed playing a few attempts but the limited and fiddly camera made it hard to control and meant missing a lot of jumps and accidentally hitting enemies.
This is a very solid platformer all in all. I think the coyote time could do with a bit of tuning, and it'd be nice to have some background visuals to give a bit more context to the games action. Good stuff, congrats on finishing.
One of the smoothest games on here, lovely simple aesthetic and music. However I concur with the snake in that I have no idea how this is related to the theme of the jam. Is it that you're playing as a slime, which is typically just a normal enemy? I had a good time with it regardless.
I played both this and the prequel! Very solid controls and platforming on both versions, and I love the background music for this sequel. I don't see how this game relates to the jam theme at all, but I liked it.
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