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Waves's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Most Appealing Art / Visuals | #18 | 2.714 | 3.444 |
| Most Appealing Sound Design / Music | #21 | 1.926 | 2.444 |
| Best Use of the Theme for Gameplay | #22 | 1.926 | 2.444 |
| Best Use of the Theme for Story/World/Character | #25 | 1.926 | 2.444 |
| The "I Want to Play This as a Full Game" Award | #29 | 1.138 | 1.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very lovely art, music, and concept, I did find it difficult to have a lack of visual indication when holding the down key how big the wave was going to be. I wasn't quite sure what I was doing, everyone did just seem to stay on the beach, but it was fun and the music is cute
Hi, there's a lot of cool visual stuff here. Unfortunately I didn't really run well on my laptop. Sorry about that.
That intro went hard and I loved the little beach partiers with the tilt effect! Once I made a giant wave I ended up drowning everyone and then slowly pivoting a few times until time ran out. Looked nice though! I liked how the lighting changed over the day
The game was able to run on my machine---barely, with glitchy graphics and 5FPS---but it worked, and it never crashed! Cool concept. It may have been the way my computer handled it, but it never seemed like my waves actually moved the people any where. In the future, consider lower graphics options for jammers with low end computers.
the concept had me cracking up before I even played it. Fits with the theme nicely. Great job to the team! ✌🏻
Beautiful visuals the opening cutscene was super cool. Unfortunately I couldn't quite understand the main gameplay, maybe I was doing something wrong, the surfers seemed to just stay on the beach, and there wasn't a visual indicator for how charged the wave was so I couldn't tell if charging was working. Cool concept and amazing art