Very well made game! I think combat is fun and controls are very smooth. My only complaint with the game is the lack of damage feedback on the player. I have no idea when I'm taking damage and can only tell by the HP bar. Maybe some SFX, some more impact on the hit might go a long way. Upgrades are neat and it plays in a unique way :)
Play game
Deadly limbo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #15 | 3.091 | 3.091 |
| Concept | #16 | 3.455 | 3.455 |
| Use of theme | #16 | 3.727 | 3.727 |
| Overall | #18 | 3.439 | 3.439 |
| Presentation | #19 | 3.091 | 3.091 |
| Use of prerequisite | #20 | 4.182 | 4.182 |
| Controls | #23 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The idea and the concept are really cool!
It was actually fun dodging not just the enemy's attacks but also your own!
The chemistry between the guy and his close was lovely xD
It also very uniquely fits the theme and I love it
But the enemy spawn rate is quite low, after I kill 2-3 of them, I just have to go on a hunt to actually find one
A bit more music and visual enhancements and this will be even more fire!
Great idea. I really enjoyed it. There is no loop, after killing a few enemies the scenario is empty and the slider in the top is decreasing at very low rate.
Super fun game! loved the broken English! it could be easily expanded upon! kudos!
I love this, the style, the gameplay mechanics, and I gotta respect any game that uses breakcore music as their soundtrack
Good Game!
I love this concept/idea, I found it really cool to play with the "shadow" character having your movements mimicked.


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