I'm an IT expert who has been looking to break into the world of game development. I have completed courses in Blender, Unity, and most recently the C++ Unreal Engine 5 GameDev course (also a lot of prior programming, coding, and algorithmic thinking courses that aren't entirely irrelevant to game design). I've been going about this with the mindset that I'd like to develop my own eventual magnum opus of a game either solo or working with a small team. I'm eager to learn it all, from the writing, modeling and rigging, programming, music and sound design, and eventually marketing.
I would consider myself to be a newbie/beginner at all of this, and I've never participated in a Game Jam before and I'm looking for advice. Is it better to match yourself with other newbies to avoid getting overwhelmed? Or is it better to try to match with more experience developers who have a better feel for the process? I think if I could create a dream scenario, it would be an experienced leader delegating work to newbies like myself.
Anyone have thoughts on this? I imagine I'm not the only one considering these questions. Anyway, regardless of your team's make-up, hit me up if you're interested in adding a UE5 programmer to your team! Or if you need someone to do modeling and rigging, I can brush up on those skills.
Thanks and good luck!
