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Crimson Oath's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #4 | 4.025 | 4.500 |
| Horror | #5 | 3.130 | 3.500 |
| Theme | #5 | 4.025 | 4.500 |
| Overall | #6 | 3.354 | 3.750 |
| Story | #7 | 3.130 | 3.500 |
| Presentation | #7 | 3.130 | 3.500 |
| Gameplay | #7 | 2.683 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: School of Dark Arts in your game?
The setting of our game takes place in an institute of dark arts. In the school, blood magic, summoning demons, etc are commonplace. And the main character has to literally kill to survive.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
N/A
Did you create your game in RPG Maker?
Yes
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Comments
Interesting idea. I however had horrible lag on some maps and the monster map was so slow I couldn't get through it. Any chance a non-browser version could be released? I think it would run better on a desktop.
Hi bgillisp! There is a non-browser version on the itch page! If you scroll down the Downloads tab should be there! Thanks so much.
I must be blind, thanks! I'll try it again with that non-browser version later this week then!
Some reduction at some moments (like at the beginning with the monster), but still cool :)
Thanks for your feedback Kemrode! We appreciate it.
The team wanted to ask if you could clarify what you mean by reduction . Is there repeating text? Does the storyline lull at any point?
Yeah, for sure ! Maybe it's a not the most best translation, but I played the game, in some places the movement of the main character became very slowly. For an example : in the room with the red dragon (sorry, I have forgotten the name of this terrible beast ) the text appears very slowly, and the movement are very very slowly too. I expect to be more precise now and hope to help you :)