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A jam submission

Caught on CameraView game page

Hide in the dark. Scare the intruders. Don’t get caught on film.
Submitted by NotAGriffon — 1 day, 15 hours before the deadline
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Caught on Camera's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Engagement#651.9172.625
Theme#672.3733.250
Overall#701.9632.688
Audio/Music#701.5522.125
Art/Graphics#712.0082.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I liked the concept. Cool thin the reverse the horror and having you play the ghost. I'm not sure I understand what scared the people tho ? Sometimes I would scare like 3 at the same time, other times nobody would be scared at all or I would need to flip an entire room multiple time for them to finally be scared. It was lacking a bit of feedback in term of "what I'm doing is working or not". Cool concept, interesting entry.

Did you work alone, or as part of a group? (If in a group, list their names)
Ihsan Cotman-el (Excessiiive)

Disclose if you used any public domain assets or not.
Yes

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Comments

Submitted

That was really well thought! However it was way too hard (almost impossible) to scare them away until you discover you can cheese it by spamming the smae object lol (then it's way too easy)

So apart from some balance changes this game is really good!

Submitted

This was a fun reverse of how games like this are usually played!

Submitted (1 edit) (+1)

I like the risk and reward of needing to get close enough to a person to haunt objects near them, while also avoiding too much exposure. Nice job on this!

Submitted(+1)

I'm a big fan of the concept! I liked the different types of objects I could haunt. However, it was very easy to win by just spamming haunt on the same object when the characters were in the room because they kept looking at it. Maybe they should run away after a couple haunts rather than keep looking? Other than that, good job!

Developer

Thank you for your feedback! And that is a good idea to fix the spamming of objects. Thank you again. :)